architect

architect is a skill for Claude Code from arbazkhan971/godmode. It costs 34 tokens per session (1,644 once invoked), scanned A, original, MIT.

A software architecture design guide for choosing how an application is structured, such as as one application, several services, or event-driven components. It requires gathering context and comparing at least three possible designs.

In plain words
What is it for?
Designing new systems, planning rewrites or migrations, addressing scaling or maintenance problems, comparing architecture patterns, and recording decisions with diagrams or architecture documents.
Why use it?
It helps expose trade-offs around scaling, reliability, maintenance, and operational cost before implementation begins. This reduces the risk of choosing a structure that does not fit the system.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the godmode plugin — 132 skills, 1 command, 7 agents, 3 MCP servers shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/arbazkhan971/godmode/architect
Any agent
npx skills add arbazkhan971/godmode --skill architect
Clone the repo
git clone --depth 1 https://github.com/arbazkhan971/godmode

Made for: Claude Code.

Or install godmode, the plugin that ships this one along with the rest of its 132 skills, 1 command, 7 agents, 3 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for architect

README.md
[![agentmods](https://agentmods.dev/badge/skills/arbazkhan971/godmode/architect.svg)](https://agentmods.dev/skills/arbazkhan971/godmode/architect)
Your own site
<a href="https://agentmods.dev/skills/arbazkhan971/godmode/architect"><img src="https://agentmods.dev/badge/skills/arbazkhan971/godmode/architect.svg" alt="Measured on agentmods" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,644 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.01644
Opus 5 $0.00017 $0.00822
Sonnet 5 $0.00007 $0.00329
Haiku 4.5 $0.00003 $0.00164

Measured 6d ago against content hash 1300628aefa7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

architect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/architect/SKILL.md · 230 lines

How it starts

The opening of the file, as written. The whole thing — 230 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Architect — Software Architecture Design

Activate When

  • User invokes /godmode:architect
  • User says "design the architecture", "system architecture", "architectural design", "system design"
  • User asks about monolith vs. microservices, serverless, or event-driven decisions
  • When starting a greenfield project that needs structural decisions
  • When /godmode:think identifies architecture as the primary concern
  • When a system is hitting scaling, reliability, or maintainability walls

Workflow

Step 1: Context & Requirements Gathering

Understand the system before recommending architecture:

ARCHITECTURE CONTEXT:
System: <name and purpose>
Stage: <greenfield | evolving | rewrite | migration>

Step 2: Architecture Pattern Evaluation

Evaluate candidate patterns against the requirements. Always evaluate at least 3 patterns:

Pattern Evaluation Template

For each candidate (evaluate at least 3), fill:

PATTERN: <Name>
├── Structure: <one-line architecture summary>
├── Strengths: <key advantages for this system>
├── Weaknesses: <key disadvantages and operational cost>
└── Best when: <conditions where this pattern wins>

Candidate patterns: Modular Monolith, Microservices, Serverless/FaaS, Event-Driven, CQRS, Hexagonal (Ports & Adapters). Evaluate the top 3-6 for the system.

Step 3: Architecture Comparison Matrix

Present a structured comparison:

  ARCHITECTURE COMPARISON — <system name>

Step 4: C4 Architecture Diagrams

Produce diagrams at all four C4 levels for the chosen architecture:

Level 1: System Context

Who uses the system and what external systems does it interact with?

C4 CONTEXT DIAGRAM:
  Users / Actors
Level 2: Container Diagram

What are the major deployable units?

C4 CONTAINER DIAGRAM:
  <<System>> <System Name>
Level 3: Component Diagram

What are the major components within each container?

C4 COMPONENT DIAGRAM — <Container Name>:
  <<Container>> API Service
Level 4: Code Diagram

What are the key classes/modules and their relationships?

C4 CODE DIAGRAM — <Component>:
Show key interfaces, classes, and their relationships.
Use the codebase's actual language idioms (classes for Java/C#,

Read the full file on GitHub · 230 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 230 lines · 34 tokens per session scan A 1300628aefa7

Subscribe to this mod's changes

architect is a skill published in the GitHub repository arbazkhan971/godmode (26 stars, last pushed 9d ago), licensed MIT. It adds 34 tokens to every session and 1,644 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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