decision-variance

decision-variance is a skill for Claude Code from arbiterForge/codeArbiter. It costs 25 tokens per session (1,600 once invoked), scanned A, original, AGPL-3.0.

A workflow for comparing a project's architectural documents with its original scaffold and earlier decisions. It presents differences as structured analyses for the user to resolve.

In plain words
What is it for?
Use it to reconcile architectural context, review conflicts between decision records, and decide how project variances should be handled.
Why use it?
It makes conflicting or outdated design information visible before it causes inconsistent implementation decisions.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Good fit Use it to reconcile architectural context, review conflicts between decision records, and decide how project variances should be handled.

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Install with agentmods
npx agentmods add skills/arbiterforge/codearbiter/decision-variance
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add arbiterForge/codeArbiter --skill decision-variance
Clone the repo
git clone --depth 1 https://github.com/arbiterForge/codeArbiter

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for decision-variance

README.md
[![agentmods](https://agentmods.dev/badge/skills/arbiterforge/codearbiter/decision-variance/github.svg)](https://agentmods.dev/skills/arbiterforge/codearbiter/decision-variance)
Your own site
<a href="https://agentmods.dev/skills/arbiterforge/codearbiter/decision-variance"><img src="https://agentmods.dev/badge/skills/arbiterforge/codearbiter/decision-variance/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for decision-variance

Your own site · 80×15
<a href="https://agentmods.dev/skills/arbiterforge/codearbiter/decision-variance"><img src="https://agentmods.dev/badge/skills/arbiterforge/codearbiter/decision-variance.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,600 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.01600
Opus 5.5 $0.00010 $0.00640
Sonnet 5.5 $0.00005 $0.00320
Haiku 4.5 $0.00003 $0.00160

Measured 28d ago against content hash be1d34c708e6, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

decision-variance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 28d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

core/surface/skills/decision-variance/SKILL.md · 122 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 28d ago Changed · -26 lines · -56 tokens per session be1d34c708e6
  2. 1mo ago First seen · 148 lines · 81 tokens per session scan A e904fb3dcc97

Subscribe to this mod's changes

decision-variance is a skill published in the GitHub repository arbiterForge/codeArbiter (148 stars, last pushed today), licensed AGPL-3.0. It adds 25 tokens to every session and 1,600 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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