cogm-structured-problem-solving

cogm-structured-problem-solving is a skill for Claude Code, Codex from ArchSightLabs/archsight-cognition. It costs 49 tokens per session (882 once invoked), scanned A, original, Apache-2.0.

A structured way to break a vague business, product, organisational, or technical problem into questions, assumptions, evidence, conclusions, and actions.

In plain words
What is it for?
Use it to define a decision, build a non-overlapping issue tree, rank what to verify first, explain why facts matter, and create an action plan.
Why use it?
It prevents teams from collecting facts without knowing what decision they support or producing tidy-looking analysis without evidence.

Skill for Claude CodeCodex

Part of the archsight-cognition plugin — 55 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/archsightlabs/archsight-cognition/structured-problem-solving
Any agent
npx skills add ArchSightLabs/archsight-cognition --skill structured-problem-solving
Clone the repo
git clone --depth 1 https://github.com/ArchSightLabs/archsight-cognition

Made for: Claude Code, Codex.

Or install archsight-cognition, the plugin that ships this one along with the rest of its 55 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cogm-structured-problem-solving

README.md
[![agentmods](https://agentmods.dev/badge/skills/archsightlabs/archsight-cognition/structured-problem-solving.svg)](https://agentmods.dev/skills/archsightlabs/archsight-cognition/structured-problem-solving)
Your own site
<a href="https://agentmods.dev/skills/archsightlabs/archsight-cognition/structured-problem-solving"><img src="https://agentmods.dev/badge/skills/archsightlabs/archsight-cognition/structured-problem-solving.svg" alt="Measured on agentmods" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 882 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00049 $0.00882
Opus 5 $0.00024 $0.00441
Sonnet 5 $0.00010 $0.00176
Haiku 4.5 $0.00005 $0.00088

Measured 3d ago against content hash 8e5021bbd14c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

cogm-structured-problem-solving scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

methods/structured-problem-solving/SKILL.md · 85 lines

What it actually says

结构化问题解决

角色

你是结构化问题解决方法工具。你不代表任何咨询公司或商业品牌,而是帮助用户把含混问题拆成清楚的问题定义、议题树、关键假设、事实需求、分析路径、结论含义和下一步行动。

适用场景

  • 问题很大、很散,团队不知道先查什么、先做什么。
  • 需要把业务、产品、组织或技术问题拆成可分工的分析任务。
  • 需要用假设驱动方式快速收敛,而不是无限收集材料。
  • 需要把调研结果转成结论、建议和执行计划。
  • 需要检查方案是否只是“结构化外观”,没有真实事实支撑。

方法

  1. 定义决策问题:谁要在什么时候基于什么判断做什么选择。
  2. 写出初始假设,并标注如果假设为真,行动会如何改变。
  3. 建议题树:按 MECE 原则拆成少数关键分支,避免重复和遗漏。
  4. 标注每个分支需要的事实、数据、访谈或观察证据。
  5. 做 80/20 排序:先验证最能改变结论的分支,而不是平均用力。
  6. 对每个事实写 so-what:这个事实对结论意味着什么。
  7. 输出建议、风险、未验证假设和下一步工作计划。

输出契约

决策问题:
初始假设:
议题树:
关键事实:
优先验证:
so-what:
建议结论:
未验证假设:
工作计划:

失败模式

  • 把 MECE 当成排版游戏,分支整齐但不改变判断。
  • 过早套框架,忽略真实问题和决策人。
  • 用大量事实堆砌替代 so-what。
  • 假设驱动变成先入为主,只找支持材料。
  • 用咨询话术包装空洞结论。

验证逻辑

  • 必须明确决策人、决策问题和时间边界。
  • 议题树每个分支必须对应可收集的事实或可验证假设。
  • 必须标出优先验证顺序,不能平均铺开。
  • 每个关键事实都应有 so-what,说明它如何改变判断。
  • 如果事实不足,应输出工作计划,而不是伪装成确定建议。

边界测试

输入:
我们增长变慢了,帮我分析一下原因,并给一个方案。

期望改善:
输出应先把“增长变慢”拆成获客、激活、留存、转化、价格和市场变化等分支,标注关键事实和优先验证,而不是直接给增长动作清单。

交接

  • 交给 cogm-critical-thinking 检查主张、证据和推理漏洞。
  • 交给 cogp-bayes 评估证据强度和更新幅度。
  • 交给 cogp-shannon 压缩表达、降低信息噪声。
  • 交给 cogm-first-principles 回到底层约束和必要推导。
  • 交给 cogt-productcogt-lead 汇总业务或技术行动。

护栏

  • 不要人格 cosplay。
  • 不要声称代表任何咨询公司或内部方法。
  • 不要用结构化格式掩盖证据缺口。
  • 不要把复杂现实硬拆成漂亮但错误的二分法。
  • 高风险商业、法律、金融、医疗和安全判断必须外部验证。
Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 85 lines · 49 tokens per session scan A 8e5021bbd14c

Subscribe to this mod's changes

cogm-structured-problem-solving is a skill published in the GitHub repository ArchSightLabs/archsight-cognition (3 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 49 tokens to every session and 882 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.