AReaL is an infrastructure system for training large language models with reinforcement learning, connecting model training to applications built around AI agents. Researchers and developers use it to train reasoning and agentic models through asynchronous workflows, and the catalogue add-ons support working with AReaL.
Borrowing it
Nothing to install: this file belongs to areal-project/AReaL. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/areal-project/AReaL/main/.agents/skills/debug-distributed/SKILL.mdgit clone --depth 1 https://github.com/areal-project/AReaLWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/areal-project/areal/debug-distributed)<a href="https://agentmods.dev/skills/areal-project/areal/debug-distributed"><img src="https://agentmods.dev/badge/skills/areal-project/areal/debug-distributed/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/areal-project/areal/debug-distributed"><img src="https://agentmods.dev/badge/skills/areal-project/areal/debug-distributed.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00032 | $0.01539 |
| Opus 5.5 | $0.00013 | $0.00616 |
| Sonnet 5.5 | $0.00006 | $0.00308 |
| Haiku 4.5 | $0.00003 | $0.00154 |
Grade A, and why
debug-distributed scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 219 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Debug Distributed Training
Debugging guide for distributed training issues in AReaL (FSDP2, TP, CP, EP).
When to Use
This skill is triggered when:
- Training hangs or deadlocks
- Results differ across ranks or are numerically wrong
- OOM errors in distributed settings
- NCCL/communication errors or device mesh issues
Debugging Principles
Minimal Reproduction
Always follow the minimal demo principle: Reproduce with the least amount of code to narrow down the issue faster.
# Bad: Debug in full training loop
# Good: Create minimal script
import torch
import torch.distributed as dist
dist.init_process_group("nccl")
rank = dist.get_rank()
# Reproduce the exact operation that fails
tensor = torch.ones(10).cuda()
dist.all_reduce(tensor) # <-- Isolate the failing op
print(f"Rank {rank}: {tensor}")
Reduction strategy:
- Remove unrelated model components
- Use small tensor sizes
- Reduce world_size to minimum (e.g., 2 GPUs)
- Remove torch.compile if possible
- Disable activation checkpointing
Step-by-Step Debugging Guide
1. Hang Debugging (Deadlocks, Synchronization)
Environment Variables for Debugging:
# Full debug logging
export TORCH_DISTRIBUTED_DEBUG=DETAIL
export NCCL_DEBUG=INFO
export NCCL_DEBUG_SUBSYS=ALL
# torch.compile debugging
export TORCH_LOGS="+dynamo,recompiles"
export TORCHDYNAMO_VERBOSE=1
Dump Call Stack with py-spy (for hung processes):
# Find process IDs
ps aux | grep python
# Dump call stack of specific rank
py-spy dump --pid <PID>
# Record flame graph for performance analysis
py-spy record -o profile.svg --pid <PID> --duration 30
Common Causes:
- Mismatched Collectives: One rank calls
all_reduce, another doesn't. - Wrong Process Group: Using wrong group for collective.
- Tensor Shape Mismatch: Different shapes across ranks.
Debug Steps:
# Verify group membership
mesh = parallel_dims.get_mesh("dp_shard_cp")
group = mesh.get_group()
print(f"Rank {dist.get_rank()}: group size = {dist.get_world_size(group)}")
# Print shapes on all ranks
print(f"Rank {dist.get_rank()}: tensor.shape = {tensor.shape}")
dist.barrier()
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 219 lines · 32 tokens per session scan A 3188eb6b8071
debug-distributed is a skill published in the GitHub repository areal-project/AReaL (5,888 stars, last pushed today), licensed Apache-2.0. It adds 32 tokens to every session and 1,539 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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