adaptive

adaptive is a skill for Claude Code from ArisGuimera/MobiAI-Core. It costs 155 tokens per session (4,412 once invoked), scanned A, original, MIT.

A guide to making an Android app layout adapt to phones, tablets, foldable devices, laptops, desktop computers, TVs, cars, and XR devices. It assumes the app uses Jetpack Compose, Android's UI toolkit, and Jetpack Navigation 3.

In plain words
What is it for?
Use it to create multi-pane layouts, responsive lists and navigation bars, scrolling behavior, and screenshot checks across Android form factors.
Why use it?
It prevents layouts and navigation from breaking when the window size, input devices, or device shape changes, while preserving screen state across configuration changes.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the android plugin — 35 skills shipped together

Good fit Use it to create multi-pane layouts, responsive lists and navigation bars, scrolling behavior, and screenshot checks across Android form factors.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/arisguimera/mobiai-core/adaptive
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ArisGuimera/MobiAI-Core --skill adaptive
Clone the repo
git clone --depth 1 https://github.com/ArisGuimera/MobiAI-Core

Made for: Claude Code.

Or install android, the plugin that ships this one along with the rest of its 35 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for adaptive

README.md
[![agentmods](https://agentmods.dev/badge/skills/arisguimera/mobiai-core/adaptive/github.svg)](https://agentmods.dev/skills/arisguimera/mobiai-core/adaptive)
Your own site
<a href="https://agentmods.dev/skills/arisguimera/mobiai-core/adaptive"><img src="https://agentmods.dev/badge/skills/arisguimera/mobiai-core/adaptive/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for adaptive

Your own site · 80×15
<a href="https://agentmods.dev/skills/arisguimera/mobiai-core/adaptive"><img src="https://agentmods.dev/badge/skills/arisguimera/mobiai-core/adaptive.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 155 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,412 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00155 $0.04412
Opus 5.5 $0.00062 $0.01765
Sonnet 5.5 $0.00031 $0.00882
Haiku 4.5 $0.00015 $0.00441

Measured yesterday against content hash c3dd9b3d3acf, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

adaptive scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/android/skills/google/adaptive/SKILL.md · 451 lines

How it starts

The opening of the file, as written. The whole thing — 451 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Prerequisites

The app must:

  • Use Compose for all screens. If it's still using Fragments or Views, suggest using the XML to Compose skill to migrate those screens.
  • Use Jetpack Navigation 3. If it doesn't, suggest the Navigation 3 skill to migrate the app.

Workflow to make an app adaptive

To make an app adaptive, follow these steps or a subset of them adapting to the task.

  • Step 1: Verify current UI
  • Step 2: Make the navigation bar adaptive
  • Step 3: Add multi-pane layouts
  • Step 4: Make vertical lists adaptive by changing the number of columns
  • Step 5: Hide app bars when scrolling
  • Step 6: Preserve UI state across configuration changes

Step 1. Verify current UI

Ensure that screenshot tests exist to verify the current UI on different form factors. If they don't exist, add the Compose Preview Screenshot Testing tool. Use the following annotation to create previews for all the major form factors. For example:

@Preview(name = "Phone", device = Devices.PHONE, showBackground = true)
@Preview(name = "Foldable", device = Devices.FOLDABLE, showBackground = true)
@Preview(name = "Tablet", device = Devices.TABLET, showBackground = true)
@Preview(name = "Desktop", device = Devices.DESKTOP, showBackground = true)
annotation class FormFactorPreviews

@PreviewTest
@FormFactorPreviews
@Composable
fun FeedScreenPreview() {
    SnippetsTheme {
        Box {
            Text("My Screen")
        }
    }
}

Step 2. Make the navigation bar adaptive

Bottom navigation bars are optimized for touch input when the user is holding a phone in portrait mode. On larger screen hand-held devices, like tablets and unfolded foldables, the navigation area must be accessible from the edge of the screen (navigation rail).

If you need to provide more screen space for the content, hide the navigation area. Examples of this include:

  • Hiding the navigation bar when the user scrolls down and showing it again when the user scrolls up. The assumption is that when the user is scrolling down, they are consuming content but when scrolling up they are trying to navigate away from that content.
  • Hiding the navigation area when its content is distracting. For example, in camera previews or when displaying a full-screen photo.

Read the full file on GitHub · 451 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 451 lines · 155 tokens per session scan A c3dd9b3d3acf

Subscribe to this mod's changes

adaptive is a skill published in the GitHub repository ArisGuimera/MobiAI-Core (489 stars, last pushed yesterday), licensed MIT. It adds 155 tokens to every session and 4,412 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-22.

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