user-flow-maps

user-flow-maps is a skill for Claude Code from arozumenko/sdlc-skills. It costs 175 tokens per session (1,400 once invoked), scanned A, original, MIT.

A tool for turning screens, user actions, decisions, branches, and failure paths into visual flow diagrams. It creates self-contained HTML files that can be opened directly from disk.

In plain words
What is it for?
Use it to document user journeys, map application screens, show decision paths, and give reviewers a visual version of acceptance criteria.
Why use it?
It makes screen-to-screen behaviour easier to review than a text description. Automatic layout keeps arrows, labels, and branches organized as the flow changes.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the sdlc-skills plugin — 53 skills shipped together

Good fit Use it to document user journeys, map application screens, show decision paths, and give reviewers a visual version of acceptance criteria.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/arozumenko/sdlc-skills/user-flow-maps
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add arozumenko/sdlc-skills --skill user-flow-maps
Clone the repo
git clone --depth 1 https://github.com/arozumenko/sdlc-skills

Made for: Claude Code.

Or install sdlc-skills, the plugin that ships this one along with the rest of its 53 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for user-flow-maps

README.md
[![agentmods](https://agentmods.dev/badge/skills/arozumenko/sdlc-skills/user-flow-maps/github.svg)](https://agentmods.dev/skills/arozumenko/sdlc-skills/user-flow-maps)
Your own site
<a href="https://agentmods.dev/skills/arozumenko/sdlc-skills/user-flow-maps"><img src="https://agentmods.dev/badge/skills/arozumenko/sdlc-skills/user-flow-maps/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for user-flow-maps

Your own site · 80×15
<a href="https://agentmods.dev/skills/arozumenko/sdlc-skills/user-flow-maps"><img src="https://agentmods.dev/badge/skills/arozumenko/sdlc-skills/user-flow-maps.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 175 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,400 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00175 $0.01400
Opus 5 $0.00088 $0.00700
Sonnet 5 $0.00035 $0.00280
Haiku 4.5 $0.00017 $0.00140

Measured 9d ago against content hash f4e16b1cf4c2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

user-flow-maps scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 3 executable files (scripts/build-flowmaps.mjs, scripts/flowmap.js, scripts/story.test.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

bundles/feature-development/skills/user-flow-maps/SKILL.md · 104 lines

How it starts

The opening of the file, as written. The whole thing — 104 lines — stays where its author put it; the contents beside it link to each section on GitHub.

User-flow maps

Turn a flow — screens, decisions, branches, failure paths — into a reviewable HTML poster. The output is one self-contained file per flow plus an index that links them; it opens straight from disk, no server and no network.

The one rule

You supply data. The library supplies every coordinate.

Hand-positioning a flow map is a trap: it looks fine until an edge is added, then captions collide, arrows point into empty space, and each fix creates the next one. scripts/flowmap.js owns layout, lane packing, orthogonal routing, anchor selection and label de-collision. Never write pixel maths in a spec.

Workflow

  1. Write a spec. One JSON file describing the whole set. See references/spec-schema.md for the contract and a worked example.
  2. Build.
    node scripts/build-flowmaps.mjs <spec.json> --out <dir>
    
    Add --layout story [--screens <dir|file>] to build into a shared design-story site instead of a standalone set: pages land in <out>/flows/<slug>.html (one directory deeper than the flat default) so they can sit next to screen-specs' screens/ output without a filename collision. When --screens points at the matching *.screens.json spec(s), every flow node whose id matches a screen's node becomes a click-through to that screen's page (../screens/<slug>.html#<screenId>). Omitting --screens (or pointing it at nothing yet built) just renders the flow with no screen links — this build never depends on the other having run first.
  3. Verify before you claim it works. Open the pages and check them — the library is deterministic but a spec can still describe a flow badly (a dangling target, a decision with no outcomes). references/verifying.md has a copy-paste browser audit that reports edge/caption collisions, overlapping labels and orphan nodes. Run it. A flow map that looks drawn but routes an arrow through a screen is worse than no diagram.

How ids drive layout

Read the full file on GitHub · 104 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 104 lines · 175 tokens per session scan A f4e16b1cf4c2

Subscribe to this mod's changes

user-flow-maps is a skill published in the GitHub repository arozumenko/sdlc-skills (20 stars, last pushed 5d ago), licensed MIT. It adds 175 tokens to every session and 1,400 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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