terminal-software-design

terminal-software-design is a skill for Claude Code, Codex from artherahq/skills. It costs 244 tokens per session (996 once invoked), scanned A, original, Apache-2.0.

A design review and build guide for software interfaces such as terminals, IDEs, trading dashboards, data tools, and operations consoles. It focuses on interfaces people operate for long periods, where dense information and keyboard access matter.

In plain words
What is it for?
It helps build or review sidebars, popovers, menus, tabs, data tables, keyboard interactions, and Electron-style desktop surfaces in dense software applications.
Why use it?
It catches problems that ordinary visual reviews may miss, such as a sidebar hiding the main content, menus blending into their background, or desktop window edges using the wrong theme color.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present.

Part of the app-engineering-skills plugin — 9 skills shipped together

Good fit It helps build or review sidebars, popovers, menus, tabs, data tables, keyboard interactions, and Electron-style desktop surfaces in dense software applications.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/artherahq/skills/terminal-software-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add artherahq/skills --skill terminal-software-design
Clone the repo
git clone --depth 1 https://github.com/artherahq/skills

Made for: Claude Code, Codex.

Or install app-engineering-skills, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for terminal-software-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/artherahq/skills/terminal-software-design/github.svg)](https://agentmods.dev/skills/artherahq/skills/terminal-software-design)
Your own site
<a href="https://agentmods.dev/skills/artherahq/skills/terminal-software-design"><img src="https://agentmods.dev/badge/skills/artherahq/skills/terminal-software-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for terminal-software-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/artherahq/skills/terminal-software-design"><img src="https://agentmods.dev/badge/skills/artherahq/skills/terminal-software-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 244 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 996 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00244 $0.00996
Opus 5 $0.00122 $0.00498
Sonnet 5 $0.00049 $0.00199
Haiku 4.5 $0.00024 $0.00100

Measured 12d ago against content hash 7a18f261a695, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

terminal-software-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/terminal-software-design/SKILL.md · 82 lines

How it starts

The opening of the file, as written. The whole thing — 82 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Terminal & Software UI Design

Software that is operated, not read, follows a different discipline than marketing/landing-page design, where whitespace and a single hero read as quality. In a tool people use for hours a day, whitespace that pushes real content off-screen reads as unfinished, not elegant. A naive review pass tends to catch the obvious stuff (contrast, spacing) and miss the failure modes specific to this category: a sidebar that fills 100% of a narrowed window while the actual content disappears, a popover that blends into its own background, a native Electron window bleeding the wrong theme color at its edges before the page even paints.

Workflow

  1. Read references/density_and_semantics.md first — the core inversion (density is correct here, not a compromise), semantic-vs-brand color, tabular numeric data, and keyboard-first interaction. This is the base judgment everything else builds on.
  2. Read references/component_patterns.md for the specific failure modes in sidebars, popovers/menus, segmented toggles, and sibling surfaces (two panels that are supposed to read as the same UI layer but use different tokens).
  3. Building or reviewing an Electron app? Read references/electron_chrome_pitfalls.md — native window background bleeding at theme boundaries, traffic-light centering, why the in-app theme toggle doesn't automatically reach native chrome. These bugs don't show up in web-only design guides.
  4. references/worked_examples.md has four real before/after bugs from a production trading terminal, cross-referenced from the sections above — read the relevant one when you want a concrete example instead of the abstract rule.
  5. When reviewing a screenshot or a live app, walk it against the checklist below before calling it done.

Checklist

  • Does any panel have visible dead space with no plan to fill it, or is the empty state sized to its actual container?
  • Is semantic color (state) kept separate from the brand accent color?
  • Do numeric columns use tabular/monospace alignment and fixed decimal precision?
  • Does every primary action have a keyboard path, and does Esc close every modal/popover?
  • Do all "same layer" sibling surfaces use the literal same background token, not visually-similar-but-different tokens?
  • Does every floating panel have a real shadow/border distinct from its background, and does it fully clear the element that triggered it?
  • (Electron only) Does the native window background match the current resolved theme, synced on every theme change — not a value hardcoded once at window creation?

Read the full file on GitHub · 82 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 82 lines · 244 tokens per session scan A 7a18f261a695

Subscribe to this mod's changes

terminal-software-design is a skill published in the GitHub repository artherahq/skills (2 stars, last pushed 8d ago), licensed Apache-2.0. It adds 244 tokens to every session and 996 once invoked, about $0.0012 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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