ux-design

ux-design is a skill for Codex from ashermahonin/agentic-skills. It costs 69 tokens per session (847 once invoked), scanned A, original, MIT.

A guide for designing or reviewing how people use a digital product, from navigation and screen content to forms, voice flows, and chat. It also covers accessibility and what users see when content is empty, loading, successful, or failing.

In plain words
What is it for?
Use it to map information structure, user interactions, keyboard or touch behaviour, content guidance, and accessibility needs for web, mobile, desktop, games, command-line tools, voice, or chat.
Why use it?
It turns a feature idea into clear behaviour that developers can build and check. This helps prevent confusing navigation, missing screen states, and inaccessible interactions.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to map information structure, user interactions, keyboard or touch behaviour, content guidance, and accessibility needs for web, mobile, desktop, games, command-line tools, voice, or chat.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ashermahonin/agentic-skills/ux-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ashermahonin/agentic-skills --skill ux-design
Clone the repo
git clone --depth 1 https://github.com/ashermahonin/agentic-skills

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/ashermahonin/agentic-skills/ux-design/github.svg)](https://agentmods.dev/skills/ashermahonin/agentic-skills/ux-design)
Your own site
<a href="https://agentmods.dev/skills/ashermahonin/agentic-skills/ux-design"><img src="https://agentmods.dev/badge/skills/ashermahonin/agentic-skills/ux-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ux-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/ashermahonin/agentic-skills/ux-design"><img src="https://agentmods.dev/badge/skills/ashermahonin/agentic-skills/ux-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 69 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 847 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00069 $0.00847
Opus 5 $0.00034 $0.00424
Sonnet 5 $0.00014 $0.00169
Haiku 4.5 $0.00007 $0.00085

Measured 9d ago against content hash 29f0e5dae2b1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

ux-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agentic/skills/ux-design/SKILL.md · 58 lines

How it starts

The opening of the file, as written. The whole thing — 58 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UX Design

Purpose

Turn a feature intent into a UX specification that implementation can verify. Cover information structure, interaction, content, accessibility, and the empty, loading, error, success, and permission states that affect the task.

Product context

  1. Read references/ux-spec-template.md.
  2. Pull the platform matrix from platform-detector and the user journeys from user-journey-mapper.
  3. Identify the surface being designed: marketing page, app screen, dashboard, HUD, modal, onboarding, settings, error path, voice flow, chat surface.
  4. Use Context7 MCP for current platform UX guidelines: Apple HIG, Material Design 3, Microsoft Fluent, Web Platform best practices, WCAG, game-engine UI patterns.

Design and validation

  1. Information architecture. Map the surface's content hierarchy: what is primary, secondary, tertiary; what is hidden behind progressive disclosure.
  2. Interaction patterns. Pick patterns from the platform's standard library before inventing new ones. Document every gesture, keyboard binding, focus order, touch target size.
  3. Screen states. For each screen, design every state: default, empty, loading, partial-loading, error (network, validation, permission), success, offline. Skipping a state is a finding.
  4. Micro-copy guidelines. Specify tone, voice, language register, action verbs vs. labels, error message format, confirmation pattern. Coordinate with i18n-localization if the product ships in multiple languages.
  5. Design tokens. Reference or extend the project's design system: color, typography scale, spacing, radius, shadow, motion, sound. Tokens, not hardcoded values.
  6. Accessibility baseline. Set per-surface a11y requirements (WCAG 2.2 AA minimum for web; platform-native a11y APIs for mobile/desktop; HUD readability for games). Hand off to accessibility-audit for verification.
  7. Acceptance criteria. Per surface, write 5–15 checkable criteria the implementation can prove via tdd-workflow or visual regression.
  8. DESIGN.md sync. If the project follows the google-labs-code DESIGN.md convention, update it; otherwise produce or extend the local design contract.

Read the full file on GitHub · 58 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 58 lines · 69 tokens per session scan A 29f0e5dae2b1

Subscribe to this mod's changes

ux-design is a skill published in the GitHub repository ashermahonin/agentic-skills (10 stars, last pushed 16d ago), licensed MIT. It adds 69 tokens to every session and 847 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

chakra-ui-builder

Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form…

chakra-ui/chakra-ui · 214 tokens

visual-ralph

Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ralph with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.

Yeachan-Heo/oh-my-codex · 50 tokens

frontend-visual-qa

Audits already-rendered web, landing-page, HTML deck/slide, browser tool/game, dashboard/admin, design-system, and desktop UIs using real-browser or native-app journeys, inspected screenshots, DOM geometry, responsive or projection viewports, and a bundled Playwright sweep. Use after UI implementation to find…

daymade/claude-code-skills · 145 tokens

prototype-web

A clickable, high-fidelity web product prototype with navigation, a hero section, feature cards, steps, social proof, and optional pricing. It is designed to resemble a finished landing page while remaining a prototype.

nexu-io/html-anything · 24 tokens

animation-principles

Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use motion-system (design-systems); for a full interaction spec use micro-interaction-spec.

Owl-Listener/designer-skills · 59 tokens

refactoring-ui

Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off" (or amateur/unprofessional), "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent…

wondelai/skills · 132 tokens