red-team-tactics

red-team-tactics is a skill for Claude Code from ashrafmusa/agenticana. It costs 26 tokens per session (1,001 once invoked), scanned B, a copy of red-team-tactics, MIT.

A guide to red-team security exercises based on MITRE ATT&CK, a framework that catalogues how attackers operate. It covers attack stages such as gaining access, moving through systems, avoiding detection, and taking data.

In plain words
What is it for?
Use it to plan adversary simulations, organise attack steps, assess detection evasion, and prepare reports about security testing.
Why use it?
It provides a common structure for thinking through realistic attacks and recording what happens. This can expose gaps in detection and defensive controls.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to plan adversary simulations, organise attack steps, assess detection evasion, and prepare reports about security testing.

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Install with agentmods
npx agentmods add skills/ashrafmusa/agenticana/red-team-tactics
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ashrafmusa/agenticana --skill red-team-tactics
Clone the repo
git clone --depth 1 https://github.com/ashrafmusa/agenticana

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for red-team-tactics

README.md
[![agentmods](https://agentmods.dev/badge/skills/ashrafmusa/agenticana/red-team-tactics/github.svg)](https://agentmods.dev/skills/ashrafmusa/agenticana/red-team-tactics)
Your own site
<a href="https://agentmods.dev/skills/ashrafmusa/agenticana/red-team-tactics"><img src="https://agentmods.dev/badge/skills/ashrafmusa/agenticana/red-team-tactics/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for red-team-tactics

Your own site · 80×15
<a href="https://agentmods.dev/skills/ashrafmusa/agenticana/red-team-tactics"><img src="https://agentmods.dev/badge/skills/ashrafmusa/agenticana/red-team-tactics.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,001 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.01001
Opus 5 $0.00013 $0.00500
Sonnet 5 $0.00005 $0.00200
Haiku 4.5 $0.00003 $0.00100

Measured 7d ago against content hash 7cc6a5c25dc0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade B, and why

red-team-tactics scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Harvests environment variablesmediumData exfiltration

Enumerating or grepping the environment for keys collects credentials unrelated to what the mod says it does.

| **Credential Access** | Harvest credentials |

Downgraded: this mod is about security review, or the phrase is quoted, so it is likely naming the pattern rather than instructing it.

Origin

This is a copy

94% identical to red-team-tactics — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/red-team-tactics/SKILL.md · 200 lines

How it starts

The opening of the file, as written. The whole thing — 200 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Red Team Tactics

Adversary simulation principles based on MITRE ATT&CK framework.


1. MITRE ATT&CK Phases

Attack Lifecycle

RECONNAISSANCE → INITIAL ACCESS → EXECUTION → PERSISTENCE
       ↓              ↓              ↓            ↓
   PRIVILEGE ESC → DEFENSE EVASION → CRED ACCESS → DISCOVERY
       ↓              ↓              ↓            ↓
LATERAL MOVEMENT → COLLECTION → C2 → EXFILTRATION → IMPACT

Phase Objectives

Phase Objective
Recon Map attack surface
Initial Access Get first foothold
Execution Run code on target
Persistence Survive reboots
Privilege Escalation Get admin/root
Defense Evasion Avoid detection
Credential Access Harvest credentials
Discovery Map internal network
Lateral Movement Spread to other systems
Collection Gather target data
C2 Maintain command channel
Exfiltration Extract data

2. Reconnaissance Principles

Passive vs Active

Type Trade-off
Passive No target contact, limited info
Active Direct contact, more detection risk

Information Targets

Category Value
Technology stack Attack vector selection
Employee info Social engineering
Network ranges Scanning scope
Third parties Supply chain attack

3. Initial Access Vectors

Selection Criteria

Vector When to Use
Phishing Human target, email access
Public exploits Vulnerable services exposed
Valid credentials Leaked or cracked
Supply chain Third-party access

4. Privilege Escalation Principles

Windows Targets

Check Opportunity
Unquoted service paths Write to path
Weak service permissions Modify service
Token privileges Abuse SeDebug, etc.
Stored credentials Harvest

Read the full file on GitHub · 200 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 200 lines · 26 tokens per session scan B 7cc6a5c25dc0

Subscribe to this mod's changes

red-team-tactics is a skill published in the GitHub repository ashrafmusa/agenticana (2 stars, last pushed 3d ago), licensed MIT. It adds 26 tokens to every session and 1,001 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it B with 1 finding (harvests environment variables). It is 94% identical to red-team-tactics, differing in 2 lines, and is treated as a copy.

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