EngramGraph: Skill for Claude Code

.agents/skills/skill-builder/SKILL.md

skill-builder is a skill for Claude Code from AsiaOstrich/EngramGraph. It costs 115 tokens per session (1,353 once invoked), scanned A, original, MIT.

A guide for turning a repeated manual process into a reusable coding-agent skill. It helps decide how much structure the skill needs and provides paths for simple and complex processes.

In plain words
What is it for?
Use it to design a new skill, update an existing skill, choose between simple and complex skill-building paths, and document repeated multi-step work.
Why use it?
It reduces repeated manual instructions and makes team processes easier to document and reuse. It distinguishes process knowledge from memory, which stores historical facts.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: installed under .agents/ (shared by several agents).

This is AsiaOstrich/EngramGraph's own configuration. It tells Claude Code how to work on EngramGraph itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything EngramGraph configures →

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is **Language**: English | [繁體中文](../../locales/zh-TW/skills/skill-builder/SKILL.md) | [简体中文](../../locales/zh-CN/skills/skill-builder/SKILL.md).

Reuse

Borrowing it

Nothing to install: this file belongs to AsiaOstrich/EngramGraph. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/AsiaOstrich/EngramGraph/main/.agents/skills/skill-builder/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/AsiaOstrich/EngramGraph

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-builder

README.md
[![agentmods](https://agentmods.dev/badge/skills/asiaostrich/engramgraph/skill-builder/github.svg)](https://agentmods.dev/skills/asiaostrich/engramgraph/skill-builder)
Your own site
<a href="https://agentmods.dev/skills/asiaostrich/engramgraph/skill-builder"><img src="https://agentmods.dev/badge/skills/asiaostrich/engramgraph/skill-builder/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-builder

Your own site · 80×15
<a href="https://agentmods.dev/skills/asiaostrich/engramgraph/skill-builder"><img src="https://agentmods.dev/badge/skills/asiaostrich/engramgraph/skill-builder.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 115 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,353 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00115 $0.01353
Opus 5.5 $0.00046 $0.00541
Sonnet 5.5 $0.00023 $0.00271
Haiku 4.5 $0.00012 $0.00135

Measured 14d ago against content hash 4449b2b78e79, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skill-builder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 14d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/skill-builder/SKILL.md · 148 lines

How it starts

The opening of the file, as written. The whole thing — 148 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Process-to-Skill Assistant

Language: English | 繁體中文 | 简体中文

Guides you from "I keep doing this manually" to a properly built Skill, with the right amount of process along the way.

When to Use

  • You've done the same multi-step sequence ≥ 3 times manually
  • A teammate asks "how do we do X again?" for the 3rd time
  • You built a Skill ad-hoc and want to formalize it

Core Principle

A Skill records process knowledge. Memory records historical facts. When you notice yourself executing the same steps repeatedly, that's a Skill candidate.

Decision Tree

New Skill needed?
├── Modifying existing Skill?
│     → Delta path: append ## MODIFIED / ## ADDED to existing SKILL.md
│                   update version field → done
│
├── Answer these 4 questions (any "yes" → Complex):
│     1. More than 7 steps?
│     2. Branching logic between steps (if/else)?
│     3. Requires knowledge from 3+ separate standards/decisions?
│     4. Output directly affects sub-project source code?
│
├── All "no" → Simple path
│     → Fill Skill Brief (templates/SKILL-BRIEF-TEMPLATE.md)
│     → Create SKILL.md directly (no XSPEC needed)
│
└── Any "yes" → Complex path
      → Create XSPEC first → run /sdd
      → Return here after XSPEC Approved

Deprecating a Skill?
  → Add to SKILL.md frontmatter:
      status: deprecated
      deprecated_at: YYYY-MM-DD
      deprecated_reason: "..."
      superseded_by: "/new-skill"   (if applicable)
  → Mark archived in SKILL-CANDIDATES.md

Placement Decision

Before creating SKILL.md, decide where it belongs:

Condition Placement
Steps reference project-specific paths (e.g. TECH-RADAR.md, DEC-*.md) Project: {project}/.claude/skills/
Steps are universal (no project-specific paths) UDS: skills/{name}/ + zh-TW locale

Workflow

Step 1 — Describe the Process

Capture the repeated sequence:

  • What steps, in what order?
  • How many times done manually so far?
  • What tools or files does it touch?

Read the full file on GitHub · 148 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 14d ago First seen · 148 lines · 115 tokens per session scan A 4449b2b78e79

Subscribe to this mod's changes

skill-builder is a skill published in the GitHub repository AsiaOstrich/EngramGraph (3 stars, last pushed today), licensed MIT. It adds 115 tokens to every session and 1,353 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-16.

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