roadmap-planning

roadmap-planning is a skill for Claude Code from assimovt/productskills. It costs 59 tokens per session (794 once invoked), scanned A, original, MIT.

A roadmap-planning method that organizes work into Now, Next, and Later based on certainty and expected outcomes. It focuses on the problem to solve rather than listing features or making distant date promises.

In plain words
What is it for?
Use it to plan product work, organize milestones, shape quarterly priorities, and decide which problems belong in the current, upcoming, or exploratory horizon.
Why use it?
It keeps near-term commitments clear while leaving less-certain work flexible. This helps teams plan around results instead of treating speculative dates as fixed.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the product-skills plugin — 16 skills shipped together

Good fit Use it to plan product work, organize milestones, shape quarterly priorities, and decide which problems belong in the current, upcoming, or exploratory horizon.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/assimovt/productskills/roadmap-planning
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add assimovt/productskills --skill roadmap-planning
Clone the repo
git clone --depth 1 https://github.com/assimovt/productskills

Made for: Claude Code.

Or install product-skills, the plugin that ships this one along with the rest of its 16 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for roadmap-planning

README.md
[![agentmods](https://agentmods.dev/badge/skills/assimovt/productskills/roadmap-planning/github.svg)](https://agentmods.dev/skills/assimovt/productskills/roadmap-planning)
Your own site
<a href="https://agentmods.dev/skills/assimovt/productskills/roadmap-planning"><img src="https://agentmods.dev/badge/skills/assimovt/productskills/roadmap-planning/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for roadmap-planning

Your own site · 80×15
<a href="https://agentmods.dev/skills/assimovt/productskills/roadmap-planning"><img src="https://agentmods.dev/badge/skills/assimovt/productskills/roadmap-planning.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 59 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 794 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00059 $0.00794
Opus 5 $0.00030 $0.00397
Sonnet 5 $0.00012 $0.00159
Haiku 4.5 $0.00006 $0.00079

Measured 11d ago against content hash bfbf7617b4e8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

roadmap-planning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/roadmap-planning/SKILL.md · 83 lines

How it starts

The opening of the file, as written. The whole thing — 83 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Build roadmaps organized by outcomes, not feature lists. A roadmap answers "what problems are we solving and in what order?" — not "what features will we ship and when?" Dates on a roadmap beyond 6 weeks are fiction. Treat them that way.

Now / Next / Later

Three time horizons, decreasing in certainty:

Now (Committed — this cycle)

  • Currently in progress or about to start
  • Fully shaped: problem defined, solution scoped, appetite set
  • Team assigned, expected to ship this cycle
  • 1-3 items maximum

Next (Shaped — next 1-2 cycles)

  • Problem validated, solution partially shaped
  • Not yet assigned to a team
  • May change based on what we learn from "Now" items
  • 3-5 items maximum

Later (Raw — ideas worth exploring)

  • Problems we believe are real but haven't validated
  • No solution shaped yet
  • Will be promoted to "Next" when evidence supports it, or killed
  • No limit, but prune quarterly

Roadmap Items Are Outcomes, Not Features

Each roadmap item is framed as a problem to solve or an outcome to achieve:

Bad (feature-list roadmap):

  • Build team collaboration features
  • Add CSV export
  • Redesign settings page

Good (outcome-based roadmap):

  • Reduce time-to-first-value for team signups from 15 min to under 5 min
  • Enable users to get their data out without contacting support
  • Reduce settings-related support tickets by 50%

The solution emerges during shaping, not during roadmap planning.

Shape Up Cycle Planning

For teams using Shape Up cycles:

  1. Betting table: Leadership reviews shaped pitches and bets on what to build next cycle. Not everything gets picked.
  2. Cool-down: 1-2 weeks between cycles for bug fixes, exploration, and shaping future work.
  3. No carry-over: Work that doesn't ship in a cycle is not automatically carried over. It must be re-pitched.

Presenting the Roadmap

Keep it to one page or one screen. If your roadmap needs scrolling, it's too detailed.

Format as a simple table:

Horizon Outcome Evidence Status
Now Reduce onboarding drop-off to under 30% 5 interviews, 60% current drop-off In progress, week 2/3
Next Enable self-serve data export 12 support tickets/month Shaped, needs team
Later Multi-workspace support 3 enterprise prospects requested Unvalidated

Read the full file on GitHub · 83 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 83 lines · 59 tokens per session scan A bfbf7617b4e8

Subscribe to this mod's changes

roadmap-planning is a skill published in the GitHub repository assimovt/productskills (68 stars, last pushed 6mo ago), licensed MIT. It adds 59 tokens to every session and 794 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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