worldcup-match-report

worldcup-match-report is a skill for Codex from asttstxh/worldcup-Viewing-Lottery-Assistant-skill. It costs 95 tokens per session (1,716 once invoked), scanned A, original, MIT.

A workflow for creating Chinese PDF previews of World Cup and international football matches. It combines verified match information with viewing details, team lineups, tactics, conditions, odds, score analysis, risks, and a fixed-budget lottery plan.

In plain words
What is it for?
It helps prepare a phone-readable report for a specific match, including squads, referee and environment effects, tactical lineups, score ranges, and a concentrated betting plan.
Why use it?
It brings match facts and uncertainty into one source-backed report, so readers can understand the game and the limits of any prediction.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit It helps prepare a phone-readable report for a specific match, including squads, referee and environment effects, tactical lineups, score ranges, and a concentrated betting plan.

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Install with agentmods
npx agentmods add skills/asttstxh/worldcup-viewing-lottery-assistant-skill/worldcup-match-report
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add asttstxh/worldcup-Viewing-Lottery-Assistant-skill --skill worldcup-match-report
Clone the repo
git clone --depth 1 https://github.com/asttstxh/worldcup-Viewing-Lottery-Assistant-skill

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for worldcup-match-report

README.md
[![agentmods](https://agentmods.dev/badge/skills/asttstxh/worldcup-viewing-lottery-assistant-skill/worldcup-match-report/github.svg)](https://agentmods.dev/skills/asttstxh/worldcup-viewing-lottery-assistant-skill/worldcup-match-report)
Your own site
<a href="https://agentmods.dev/skills/asttstxh/worldcup-viewing-lottery-assistant-skill/worldcup-match-report"><img src="https://agentmods.dev/badge/skills/asttstxh/worldcup-viewing-lottery-assistant-skill/worldcup-match-report/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for worldcup-match-report

Your own site · 80×15
<a href="https://agentmods.dev/skills/asttstxh/worldcup-viewing-lottery-assistant-skill/worldcup-match-report"><img src="https://agentmods.dev/badge/skills/asttstxh/worldcup-viewing-lottery-assistant-skill/worldcup-match-report.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 95 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,716 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00095 $0.01716
Opus 5 $0.00048 $0.00858
Sonnet 5 $0.00019 $0.00343
Haiku 4.5 $0.00010 $0.00172

Measured 12d ago against content hash e99414117a74, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

worldcup-match-report scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/render_pdf.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/worldcup-match-report/SKILL.md · 85 lines

How it starts

The opening of the file, as written. The whole thing — 85 lines — stays where its author put it; the contents beside it link to each section on GitHub.

World Cup Match Report

Purpose

Produce a polished, phone-readable Chinese PDF report for one football match. The report must connect verified match evidence to score-range analysis and a concentrated, high-variance fixed-budget lottery plan. Keep user-facing copy formal, clear, neutral, and explicit about uncertainty.

Resources

  • Read references/report-spec.md before generating or revising a report.
  • Read references/betting-model.md before producing score analysis or a lottery plan.
  • Use assets/known-good-brazil-vs-morocco-2026-06-14.html only as a legacy visual-density reference. Do not copy its match facts or section order.
  • Use assets/reference-mobile-roster-*.png as the required visual direction for parallel team rosters and the vertical combined pitch.
  • Use scripts/render_pdf.py to render the final PDF from a temporary print-ready HTML file.

Workflow

  1. Parse the requested match, date, competition, and user budget. If the date is missing, search current fixtures and state the inferred date; ask only if multiple plausible matches remain.
  2. Collect live evidence. Browse official or primary sources first, then reputable secondary sources. Verify current squads, injuries, odds, ranking, venue, exchange rate, coach, lottery rules, assigned referee, tournament-to-date referee statistics, venue surface or roof, weather, local kickoff conditions, travel, and rest.
  3. Build a source ledger while researching. Track what each source proves, the retrieval date, and whether the information is verified, unavailable, or inference.
  4. Prepare the match data model: teams, staff, full squad, player photos, Chinese names, aliases, club names in Chinese, market values in RMB, predicted starters, tactics, odds, probability estimates, referee profile, tournament officiating baseline, environment, score-impact adjustments, risks, and the default 100 RMB plan unless the user gives another budget.
  5. Establish an odds-derived baseline, then explicitly adjust the expected score range using referee and environment evidence. Keep verified observations separate from inferred effects.
  6. Create a concentrated plan with no more than three selections. Prefer one core path plus one or two high-payout score or handicap paths; do not spread the budget across every available play.
  7. Generate a temporary print-ready HTML file, then render the final PDF under output/worldcup-betting-assistant/ using a clear slug such as argentina-vs-algeria-2026-06-17.pdf. The PDF is the deliverable; do not deliver HTML unless the user explicitly asks for it.
  8. Render the PDF to PNG pages and inspect it. Check page order, text size, line breaks, roster columns, player photos, combined pitch, betting plan prominence, source readability, absence of clipped or blank content, and clear vertical separation between every player name, age/value line, and extended-details line.

Read the full file on GitHub · 85 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 85 lines · 95 tokens per session scan A e99414117a74

Subscribe to this mod's changes

worldcup-match-report is a skill published in the GitHub repository asttstxh/worldcup-Viewing-Lottery-Assistant-skill (6 stars, last pushed 2mo ago), licensed MIT. It adds 95 tokens to every session and 1,716 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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