home-ops: Skill for Claude Code

.agents/skills/tdarr-transcoding/SKILL.md

tdarr-transcoding is a skill for Claude Code, Codex from Aviator-Coding/home-ops. It costs 63 tokens per session (1,003 once invoked), scanned A, original, MIT.

A set of project-specific instructions for Tdarr, a system that processes and converts media files. It covers libraries, schedules, processing nodes, conversion flows, and output settings.

In plain words
What is it for?
Use it when changing Tdarr processing rules, schedules, conversion flows, encoder options, or subtitle handling.
Why use it?
It helps prevent files from being processed by the wrong node or library and supports investigation of failed conversions or missing subtitles.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is Aviator-Coding/home-ops's own configuration. It tells Claude Code and Codex how to work on home-ops itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything home-ops configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Aviator-Coding/home-ops. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Aviator-Coding/home-ops/main/.agents/skills/tdarr-transcoding/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Aviator-Coding/home-ops

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for tdarr-transcoding

README.md
[![agentmods](https://agentmods.dev/badge/skills/aviator-coding/home-ops/tdarr-transcoding/github.svg)](https://agentmods.dev/skills/aviator-coding/home-ops/tdarr-transcoding)
Your own site
<a href="https://agentmods.dev/skills/aviator-coding/home-ops/tdarr-transcoding"><img src="https://agentmods.dev/badge/skills/aviator-coding/home-ops/tdarr-transcoding/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for tdarr-transcoding

Your own site · 80×15
<a href="https://agentmods.dev/skills/aviator-coding/home-ops/tdarr-transcoding"><img src="https://agentmods.dev/badge/skills/aviator-coding/home-ops/tdarr-transcoding.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,003 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.01003
Opus 5.5 $0.00025 $0.00401
Sonnet 5.5 $0.00013 $0.00201
Haiku 4.5 $0.00006 $0.00100

Measured 23d ago against content hash 5f4bbc06c7e8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

tdarr-transcoding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 23d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/tdarr-transcoding/SKILL.md · 64 lines

How it starts

The opening of the file, as written. The whole thing — 64 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Tdarr libraries, flows and flow nodes

The HelmRelease owns the container, the devic.es/b70-vaapi device, worker counts and the node memory limit. What gets transcoded, and how, lives in Tdarr's SQLite database on the tdarr-config PVC. A rebuild of that volume reverts those rows to defaults while the pod stays green.

Tripwires

  1. librariesToNotProcess is not a scope boundary. It is a Tdarr Pro feature. This install has no licence, so the check never runs. Scope is the library toggle processTranscodes. mechanisms.md
  2. A customFunction node reads inputsDB.code. A node whose key is function runs Tdarr's default stub, which returns outputNumber: 1 unconditionally, prints your source in the job report, and reports no error. Confirm a guard by a string only its code can emit. mechanisms.md
  3. Never enable forceConform on Set Container. It sets stream.removed on mov_text and other non-mkv codecs and deletes those tracks in place. Convert mov_text to srt. mechanisms.md
  4. Never set transcodecpuWorkers to 0. A GPU-only node turns a VA-API failure into a total outage (PR #1443). A 4K libsvtav1 job at the node's 4Gi limit OOM-kills the container, so the flow routes 4K work to av1_qsv. mechanisms.md
  5. Dolby Vision on 4K is an open captain choice. e_dv_bypass still encodes DV files. av1_qsv drops the RPU; the encoder that keeps it is the one the 4K guard refuses. Do not close that edge while editing the flow. masters.md
  6. Never bulk-requeue. Tdarr rewrites the source in place. The flow restore input is docs/tdarr/flow-movies_av1_nvenc_v1.after.json, never a before.json. Node sources under docs/tdarr/flow-nodes/ are not restore inputs. Do not edit that directory; CI byte-checks it.

Where things live

What Path
Server and node kubernetes/apps/base/media/tdarr/app/helmrelease.yaml
Human rebuild runbook docs/tdarr/README.md
Flow restore document docs/tdarr/flow-movies_av1_nvenc_v1.after.json
Node sources and harness docs/tdarr/flow-nodes/ (do not edit the harness)
Parked masters and the DV choice masters.md and docs/tdarr-errored-remuxes.md
VA-API check skill intel-gpu, vaapi-check.md

Read the full file on GitHub · 64 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 23d ago Changed 5f4bbc06c7e8
  2. 25d ago Changed · +46 lines dc9f4e43b2b8
  3. 1mo ago First seen · 18 lines · 63 tokens per session scan A 39485cf7dd0e

Subscribe to this mod's changes

tdarr-transcoding is a skill published in the GitHub repository Aviator-Coding/home-ops (3 stars, last pushed today), licensed MIT. It adds 63 tokens to every session and 1,003 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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