coding-skill-selector

coding-skill-selector is a skill for Claude Code, Codex from AxGord/claude-workflow. It costs 15 tokens per session (956 once invoked), scanned A, original, MIT.

A routing guide that selects coding skills based on the languages and file types involved in a task.

In plain words
What is it for?
Use it to choose language-specific skills for files such as Python or Haxe, while also loading the required preferences and architecture guidance.
Why use it?
It helps load relevant language and project guidance without applying unrelated rules to files the task does not touch.

Skill for Claude CodeCodex

Part of the workflow plugin — 28 skills, 2 hooks, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/axgord/claude-workflow/coding-skill-selector
Any agent
npx skills add AxGord/claude-workflow --skill coding-skill-selector
Clone the repo
git clone --depth 1 https://github.com/AxGord/claude-workflow

Made for: Claude Code, Codex.

Or install workflow, the plugin that ships this one along with the rest of its 28 skills, 2 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for coding-skill-selector

README.md
[![agentmods](https://agentmods.dev/badge/skills/axgord/claude-workflow/coding-skill-selector.svg)](https://agentmods.dev/skills/axgord/claude-workflow/coding-skill-selector)
Your own site
<a href="https://agentmods.dev/skills/axgord/claude-workflow/coding-skill-selector"><img src="https://agentmods.dev/badge/skills/axgord/claude-workflow/coding-skill-selector.svg" alt="Measured on agentmods" height="20"></a>
Per session 15 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 956 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00015 $0.00956
Opus 5 $0.00008 $0.00478
Sonnet 5 $0.00003 $0.00191
Haiku 4.5 $0.00002 $0.00096

Measured 4d ago against content hash ed1b29e60d2c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

coding-skill-selector scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

templates/skills/coding-skill-selector/SKILL.md · 70 lines

What it actually says

Coding skill selector

Load coding skills for the languages/domains THIS TASK will touch.

  1. Always: Skill("preferences") + Skill("architecture")

  2. Language menu (preferred path): the session's routing prompt included a "Project language menu" block — an engine-run scan with per-extension file counts and tool probes. Pick from it ONLY the languages this task will actually touch: counts are a hint (1 stray file ≠ project language), the task text decides. Do NOT re-scan the project yourself. No menu in this session (spawned agent, scanner unavailable, empty block) → fallback: determine extensions from the task's files yourself. Tool-bound skills (a skill that mandates a CLI tool) load ONLY when the language's menu line ends in an available-probe marker — (<tool> OK) vs (<tool> missing) — or, when there is no menu or the language's line is absent from it, after one command -v <tool> probe succeeds. Tool unavailable → skip the tool skill and work with regular tools; a tool discipline only applies where the tool exists.

  3. By file extension (menu-picked or fallback):

    • .py → Skill("lang-python")
    • .hx → Skill("lang-haxe")
    • .as → Skill("lang-as3")
  4. Top-up rule: if mid-task you touch a file of a language whose skills are not loaded (task turned out wider than it looked) — load that language's skills per rule 3, including its tool conditions, BEFORE editing the file.

  5. By domain (detect from imports, paths, or task description):

    • YOLO / object detection → Skill("domain-yolo")
    • Pixi.js (imports from pixi.js, PIXI globals) → Skill("domain-pixi")
    • Person re-identification (ReID) → Skill("domain-reid")
    • Game dev (physics, precision, camera, sprites) → Skill("domain-gamedev")
    • UI components / display-tree apps (ownership, state, events) → Skill("domain-ui")
    • Diagnosing a bug / fixes that don't stick after 2+ rounds → Skill("debugging")
    • OpenFL / hxcpp native target → Skill("target-openfl-native")
    • Math overflow / numeric boundaries → Skill("math")
  6. By tooling/platform:

    • CMakeLists.txt / CMake build → Skill("build-cmake")
    • .github/workflows / CI / GitHub Actions → Skill("ci-github-actions")
    • AWS Lambda / .NET deploy → Skill("aws-lambda")
    • MCP server setup / .mcp.json / MCP troubleshooting → Skill("mcp-setup")
    • Claude Code settings.json / hooks / permissions / plugin config → Skill("claude-code-config")
    • Workflow YAML in templates/ or .claude/workflows/ → Skill("workflow-authoring")
    • Setting up / tuning a project linter, or a new project with no lint config → Skill("lint-setup") (skip if not installed; it loads the user's preferences-lint lists itself — neither loads for normal coding/review)
    • Fetching web docs / external content → Skill("web-reading")
    • Verifying a web/canvas app via Playwright or a browser MCP (screenshots, captures, perf) → Skill("browser-verify")
  7. If 3+ independent files or parallel work → Skill("task-delegation")

Call Skill(name) for EVERY matched skill.

Gap check: If files involve a language/domain/tool with no matching skill above, ask the user: "No skill for [X] — proceed without, or create one first?"

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 70 lines · 15 tokens per session scan A ed1b29e60d2c

Subscribe to this mod's changes

coding-skill-selector is a skill published in the GitHub repository AxGord/claude-workflow (5 stars, last pushed 1mo ago), licensed MIT. It adds 15 tokens to every session and 956 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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