ab-method: Skill for Claude Code

.agents/skills/change-map/SKILL.md

change-map is a skill for Claude Code, Codex from ayoubben18/ab-method. It costs 107 tokens per session (2,686 once invoked), scanned A, original, MIT.

A short record of which parts of a codebase a task is expected to affect, compared with the parts it actually changes.

In plain words
What is it for?
It helps document planned and actual modules, then record the difference between them.
Why use it?
It makes unexpected changes easier to spot and gives future readers a quick view of a task's impact.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is ayoubben18/ab-method's own configuration. It tells Claude Code and Codex how to work on ab-method itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ab-method configures →

Reuse

Borrowing it

Nothing to install: this file belongs to ayoubben18/ab-method. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/ayoubben18/ab-method/main/.agents/skills/change-map/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/ayoubben18/ab-method

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for change-map

README.md
[![agentmods](https://agentmods.dev/badge/skills/ayoubben18/ab-method/change-map.svg)](https://agentmods.dev/skills/ayoubben18/ab-method/change-map)
Your own site
<a href="https://agentmods.dev/skills/ayoubben18/ab-method/change-map"><img src="https://agentmods.dev/badge/skills/ayoubben18/ab-method/change-map.svg" alt="Measured on agentmods" height="20"></a>
Per session 107 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,686 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00107 $0.02686
Opus 5 $0.00053 $0.01343
Sonnet 5 $0.00021 $0.00537
Haiku 4.5 $0.00011 $0.00269

Measured 3d ago against content hash 217bb47c6843, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

change-map scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/change-map/SKILL.md · 178 lines

How it starts

The opening of the file, as written. The whole thing — 178 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Change Map (pre- and post-implementation)

The artifact that answers "where in the codebase does this task live?" — asked twice, on purpose:

  • Planned — before a line is written, from the missions: which modules the task expects to add, change, or brush against.
  • Actual — after the missions are green and the reviewers have passed, from the real diff: which modules it did.
  • Drift — the difference between them. Drift is the deliverable; the two maps exist so it can be computed at all.

Where the other post-implementation skills judge the change — ../review-implementation/SKILL.md asks "is this good code?", ../sync-architecture/SKILL.md asks "do the docs know about it?" — this one only describes its shape. It never reviews code, never edits code, never edits the architecture docs.

Reduction is the point. A task that touched 40 files gets 6 rows; the cap is 10. A map that reads as an inventory of the diff has failed — the tracker's mission summaries already list the files. The map exists to be understood in seconds, months later, by someone who will not read the diff.

ALWAYS check .ab-method/structure/index.yaml FIRST for where tasks and the architecture/domain docs live — paths are user-configurable. The rendering rules, the line types, and a full worked file live in DIAGRAM-FORMAT.md; read it before drawing either pass.

What counts as a module here

Not "a directory". The map partitions the codebase the way this project partitions it, in this order:

  1. CONTEXT.md / CONTEXT-MAP.md — the bounded contexts, named in the project's own ubiquitous language. Best source by far: the map then speaks the domain, and a row nobody predicted reads as a context boundary being crossed, not as "another folder changed".
  2. docs/architecture/* — documented entry points, layers, and pattern groupings.
  3. The source tree — top-level source directories, one level deeper where a directory is large.

Read the full file on GitHub · 178 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 178 lines · 107 tokens per session scan A 217bb47c6843

Subscribe to this mod's changes

change-map is a skill published in the GitHub repository ayoubben18/ab-method (189 stars, last pushed 7d ago), licensed MIT. It adds 107 tokens to every session and 2,686 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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