finishing-a-development-branch

finishing-a-development-branch is a skill for Claude Code, Codex from Azzygoatcoder/agent-useful-skills. It costs 27 tokens per session (1,762 once invoked), scanned A, a copy of finishing-a-development-branch, MIT.

A checklist for finishing completed development work and choosing how to integrate it into a Git repository.

In plain words
What is it for?
Use it after implementation to run the full test suite, identify the repository setup, select an integration option, and clean up branches or worktrees.
Why use it?
It prevents unfinished or unverified changes from being merged and clarifies cleanup choices after tests pass.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it after implementation to run the full test suite, identify the repository setup, select an integration option, and clean up branches or worktrees.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/azzygoatcoder/agent-useful-skills/finishing-a-development-branch
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Azzygoatcoder/agent-useful-skills --skill finishing-a-development-branch
Clone the repo
git clone --depth 1 https://github.com/Azzygoatcoder/agent-useful-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for finishing-a-development-branch

README.md
[![agentmods](https://agentmods.dev/badge/skills/azzygoatcoder/agent-useful-skills/finishing-a-development-branch/github.svg)](https://agentmods.dev/skills/azzygoatcoder/agent-useful-skills/finishing-a-development-branch)
Your own site
<a href="https://agentmods.dev/skills/azzygoatcoder/agent-useful-skills/finishing-a-development-branch"><img src="https://agentmods.dev/badge/skills/azzygoatcoder/agent-useful-skills/finishing-a-development-branch/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for finishing-a-development-branch

Your own site · 80×15
<a href="https://agentmods.dev/skills/azzygoatcoder/agent-useful-skills/finishing-a-development-branch"><img src="https://agentmods.dev/badge/skills/azzygoatcoder/agent-useful-skills/finishing-a-development-branch.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,762 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.01762
Opus 5 $0.00014 $0.00881
Sonnet 5 $0.00005 $0.00352
Haiku 4.5 $0.00003 $0.00176

Measured 11d ago against content hash 3c8269e230e1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

finishing-a-development-branch scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to finishing-a-development-branch — 26 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

archive/finishing-a-development-branch/SKILL.md · 202 lines

How it starts

The opening of the file, as written. The whole thing — 202 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Finishing a Development Branch

Overview

Core principle: Verify tests → Detect environment → Present options → Execute choice → Clean up.

Announce at start: "I'm using the finishing-a-development-branch skill to complete this work."

Step 1: Verify Tests

Run the project's full test suite (npm test / cargo test / pytest / go test ./...), applying the verification gate from superpowers:verification-before-completion — no completion claims without fresh verification evidence.

If tests fail, report the failures and stop — the menu comes after a green suite:

Tests failing (<N> failures). Must fix before completing:

[Show failures]

If tests pass: continue to Step 2.

Step 2: Detect Environment

GIT_DIR=$(cd "$(git rev-parse --git-dir)" 2>/dev/null && pwd -P)
GIT_COMMON=$(cd "$(git rev-parse --git-common-dir)" 2>/dev/null && pwd -P)
# Capture now, while still inside the workspace — Step 5 changes directory
# before cleanup (Step 6) needs this value
WORKTREE_PATH=$(git rev-parse --show-toplevel)

This determines which menu to show and how cleanup works:

State Menu Cleanup
GIT_DIR == GIT_COMMON (normal repo) Standard 3 options No worktree to clean up
GIT_DIR != GIT_COMMON, named branch Standard 3 options Provenance-based (see Step 6)
GIT_DIR != GIT_COMMON, detached HEAD Reduced 2 options (no merge) Externally managed — leave in place

Step 3: Determine Base Branch

The base branch is whatever this work forked from — usually named in the plan, the conversation, or the branch's upstream. If it is not already known, ask: "This branch split from - is that correct?" Confirm before merging: merging into the wrong base is expensive to undo.

Step 4: Present Options

Normal repo and named-branch worktree — present exactly these 3 options:

Implementation complete. What would you like to do?

1. Merge back to <base-branch> locally
2. Push and create a Pull Request
3. Keep the branch as-is (I'll handle it later)

Which option?

Read the full file on GitHub · 202 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 202 lines · 27 tokens per session scan A 3c8269e230e1

Subscribe to this mod's changes

finishing-a-development-branch is a skill published in the GitHub repository Azzygoatcoder/agent-useful-skills (7 stars, last pushed 12d ago), licensed MIT. It adds 27 tokens to every session and 1,762 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to finishing-a-development-branch, differing in 26 lines, and is treated as a copy.