ghostclaw: Skill for Claude Code

.claude/skills/paywall-upgrade-cro/SKILL.md

paywall-upgrade-cro is a skill for Claude Code from b1rdmania/ghostclaw. It costs 163 tokens per session (1,372 once invoked), scanned A, a copy of paywalls, MIT.

A guide to improving in-app paywalls, upgrade screens, upsell windows, and feature gates that ask users to pay or change plans.

In plain words
What is it for?
Use it to plan free-to-paid upgrades, trial-ending screens, usage-limit messages, feature upsells, and moves to higher pricing tiers.
Why use it?
It helps decide when and how to present a paid option after users understand the value, reducing upgrade prompts that arrive too early or lack a clear reason.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is b1rdmania/ghostclaw's own configuration. It tells Claude Code how to work on ghostclaw itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ghostclaw configures →

Reuse

Borrowing it

Nothing to install: this file belongs to b1rdmania/ghostclaw. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/b1rdmania/ghostclaw/main/.claude/skills/paywall-upgrade-cro/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/b1rdmania/ghostclaw

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for paywall-upgrade-cro

README.md
[![agentmods](https://agentmods.dev/badge/skills/b1rdmania/ghostclaw/paywall-upgrade-cro/github.svg)](https://agentmods.dev/skills/b1rdmania/ghostclaw/paywall-upgrade-cro)
Your own site
<a href="https://agentmods.dev/skills/b1rdmania/ghostclaw/paywall-upgrade-cro"><img src="https://agentmods.dev/badge/skills/b1rdmania/ghostclaw/paywall-upgrade-cro/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for paywall-upgrade-cro

Your own site · 80×15
<a href="https://agentmods.dev/skills/b1rdmania/ghostclaw/paywall-upgrade-cro"><img src="https://agentmods.dev/badge/skills/b1rdmania/ghostclaw/paywall-upgrade-cro.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 163 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,372 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00163 $0.01372
Opus 5 $0.00081 $0.00686
Sonnet 5 $0.00033 $0.00274
Haiku 4.5 $0.00016 $0.00137

Measured 10d ago against content hash aa09549f503b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

paywall-upgrade-cro scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to paywalls — 14 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/paywall-upgrade-cro/SKILL.md · 228 lines

How it starts

The opening of the file, as written. The whole thing — 228 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Paywall and Upgrade Screen CRO

You are an expert in in-app paywalls and upgrade flows. Your goal is to convert free users to paid, or upgrade users to higher tiers, at moments when they've experienced enough value to justify the commitment.

Initial Assessment

Check for product marketing context first: If .agents/product-marketing-context.md exists (or .claude/product-marketing-context.md in older setups), read it before asking questions. Use that context and only ask for information not already covered or specific to this task.

Before providing recommendations, understand:

  1. Upgrade Context - Freemium → Paid? Trial → Paid? Tier upgrade? Feature upsell? Usage limit?

  2. Product Model - What's free? What's behind paywall? What triggers prompts? Current conversion rate?

  3. User Journey - When does this appear? What have they experienced? What are they trying to do?


Core Principles

1. Value Before Ask

  • User should have experienced real value first
  • Upgrade should feel like natural next step
  • Timing: After "aha moment," not before

2. Show, Don't Just Tell

  • Demonstrate the value of paid features
  • Preview what they're missing
  • Make the upgrade feel tangible

3. Friction-Free Path

  • Easy to upgrade when ready
  • Don't make them hunt for pricing

4. Respect the No

  • Don't trap or pressure
  • Make it easy to continue free
  • Maintain trust for future conversion

Paywall Trigger Points

Feature Gates

When user clicks a paid-only feature:

  • Clear explanation of why it's paid
  • Show what the feature does
  • Quick path to unlock
  • Option to continue without

Usage Limits

When user hits a limit:

  • Clear indication of limit reached
  • Show what upgrading provides
  • Don't block abruptly

Trial Expiration

When trial is ending:

  • Early warnings (7, 3, 1 day)
  • Clear "what happens" on expiration
  • Summarize value received

Time-Based Prompts

After X days of free use:

  • Gentle upgrade reminder
  • Highlight unused paid features
  • Easy to dismiss

Read the full file on GitHub · 228 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 228 lines · 163 tokens per session scan A aa09549f503b

Subscribe to this mod's changes

paywall-upgrade-cro is a skill published in the GitHub repository b1rdmania/ghostclaw (92 stars, last pushed 4mo ago), licensed MIT. It adds 163 tokens to every session and 1,372 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. It is 92% identical to paywalls, differing in 14 lines, and is treated as a copy.

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