Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add b3rys/b3rys-team-os --skill b3os-sfgit clone --depth 1 https://github.com/b3rys/b3rys-team-osWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/b3rys/b3rys-team-os/b3os-sf)<a href="https://agentmods.dev/skills/b3rys/b3rys-team-os/b3os-sf"><img src="https://agentmods.dev/badge/skills/b3rys/b3rys-team-os/b3os-sf/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/b3rys/b3rys-team-os/b3os-sf"><img src="https://agentmods.dev/badge/skills/b3rys/b3rys-team-os/b3os-sf.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00164 | $0.01329 |
| Opus 5.5 | $0.00066 | $0.00532 |
| Sonnet 5.5 | $0.00033 | $0.00266 |
| Haiku 4.5 | $0.00016 | $0.00133 |
Grade A, and why
b3os-sf scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.
b3os SF (Software Factory) — 프로젝트 방법론
목적
SF는 결과물 품질·과제 수행 시간·과제 수행 토큰량을 함께 잰다. RSI(반복적 자기개선)를 위한 환경·프로세스·라이브러리를 구축해 세 지표를 계속 개선한다. 10-05 개발 배포 검사는 19분에서 4분 46초로 줄었다(시간 지표). 측정법: references/knowledge-and-handoff.md
언제 작동?
팀장 요구가 여러 번 쌓이는 앱·서비스·긴 기능과 그 프로젝트의 킥오프, 마일스톤, 배포본 전달, 인계에 쓴다. 단발 리서치·프로토는 b3os-task-loop 카드 하나로 관리한다.
단계 지도
시작 ──> 개발 ──> 출시 ──> 운영
^ │ │ │
└────────┴── 지식 <────────┘
★ 팀장 확인: 첫 기능 목록 · 초기 설계 · 머지 승인 · 실사용 확인.
1. 시작
요구 원문을 목록으로 잡고 바꾸기 비싼 구조만 설계한 뒤, 저장소·문서·지속적 통합(CI)·칸반·에이전트 팀의 최소 뼈대를 만든다. 상세: references/start.md
2. 개발
요청마다 요청 → 만들기 → 검사 → 리뷰 → 머지 승인 → 내보내기 → 보고 → 배우기를 돈다. 구조 가드와 진행 점검은 개발 순환 안에서 함께 적용한다. 상세: references/development.md
개발 속도는 구조화와 변경 영향 범위에 맞춘 검사 단계로 확보한다. 공유 기계에서는 검사 순번과 자동 재검사를 제어하고, 기다리는 동안 헤드리스 작업을 겹쳐 돌린다. 상세: references/dev-mode-operations.md
AI 팀이 기능을 만들 때 지키는 11개 코딩 원칙과 점검법: references/ai-team-coding-guidelines.md
상태 × 입력 조합이 많은 기능(편집기 키 처리, 화면 모드, 동기화 상태)은 처음부터 "판정 함수 하나 + 상태표 + 작은 실행 함수"로 짠다. 고쳤더니 다른 곳이 깨지면 증상을 더 막지 말고 같은 판단을 하는 곳이 몇 군데인지부터 센다. 상태표는 만능이 아니다 — 판정 함수 하나·표 밖 if 금지·칸마다 시험과 함께 써야 효과가 난다. 방법·장단점: b3os-ai-code-safety 의 "상태 × 입력이 많으면 상태표로".
구조 정리(리팩터링)는 신호가 보일 때 앱 전체 지도로 재고, 위험 순으로 옮기고, 래칫으로 지킨다. 구현 첫날부터 지킬 구조 규칙은 시작 단계에 둔다. 상세: references/structure-refactor.md · references/start.md
3. 출시
검사·리뷰를 통과한 산출물만 내보내고, 요구사항별로 자동 시험·앱 화면·못 본 것을 나눠 보고한다. 채널별 형식과 빌드 전달 절차를 따른다. 상세: references/release.md
4. 운영
가용성·성능·오류를 감시하고, 장애는 영향 제한과 복구를 먼저 한 뒤 수정 요청으로 개발 순환에 돌려보낸다. 정비와 사용자 피드백도 같은 순환으로 관리한다. 상세: references/operations.md
5. 지식·종료
TODO·기능·설계·검증 근거를 정본에 갱신하고, 재사용 가능한 교훈을 프로젝트와 팀 지식에 남긴다. 인계와 종료 때 잰 것과 못 잰 것을 구분한다. 상세: references/knowledge-and-handoff.md
What ships with it
11 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- OUTLINE.md 4.9 KB
- references/agent-team-by-domain.md 8.5 KB
- references/ai-team-coding-guidelines.md 8.9 KB
- references/channel-formats.md 5.6 KB
- references/dev-mode-operations.md 6.3 KB
- references/development.md 4.3 KB
- references/knowledge-and-handoff.md 2.4 KB
- references/operations.md 859 B
- references/release.md 2.9 KB
- references/start.md 7.0 KB
- references/structure-refactor.md 6.6 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago Changed · +2 lines b6c514b2bc5d
- 9d ago Changed · +2 lines 6e0743303599
- 10d ago Changed · -167 lines 912da6854e4a
- 11d ago Changed · +11 lines a82db5610dfa
- 12d ago First seen · 218 lines · 164 tokens per session scan A 874958d8fd24
b3os-sf is a skill published in the GitHub repository b3rys/b3rys-team-os (14 stars, last pushed yesterday), licensed Apache-2.0. It adds 164 tokens to every session and 1,329 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-04.
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