Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add b3rys/b3rys-team-os --skill b3os-verificationgit clone --depth 1 https://github.com/b3rys/b3rys-team-osWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/b3rys/b3rys-team-os/b3os-verification)<a href="https://agentmods.dev/skills/b3rys/b3rys-team-os/b3os-verification"><img src="https://agentmods.dev/badge/skills/b3rys/b3rys-team-os/b3os-verification/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/b3rys/b3rys-team-os/b3os-verification"><img src="https://agentmods.dev/badge/skills/b3rys/b3rys-team-os/b3os-verification.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00140 | $0.03068 |
| Opus 5.5 | $0.00056 | $0.01227 |
| Sonnet 5.5 | $0.00028 | $0.00614 |
| Haiku 4.5 | $0.00014 | $0.00307 |
Grade A, and why
b3os-verification scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 135 lines — stays where its author put it; the contents beside it link to each section on GitHub.
b3rys Verification — Prove It, and Keep It Proven
Where this sits among the team skills:
| Skill | Question it answers |
|---|---|
b3os-ai-code-safety |
How do we build it? (structure, refactoring) |
b3os-sf |
How do we manage and report it? |
b3os-harness-playbook |
How do we split it across parallel agents? |
b3os-verification |
How do we prove the result is right — now and on every later change? |
The core idea: a check you set up once must keep protecting you. A new feature or a bug fix ends with one row in the feature table + a test + a deliberately broken version that the test catches. The runner does the rest, every time.
Passing the runner is evidence for review and approval (TEAM-OS §4), not a substitute for them.
Scope: §1–5 apply to every change. §6–7 (one app window, the app runner) apply to products with a running app; for server or script work, skip them.
1. Three principles
- Run it; don't read it. A diagnosis from reading source is a candidate. It is not a conclusion until a repro or a measurement confirms it.
- The feature ↔ verification table is the single source. One feature = one row. Each row has: source files (for change-scoped runs) · headless tests · app check (family + steps) · performance gate with baseline · the mutant and whether it is proven caught · last result (date, sha, verdict) · gaps · access (UI path, shortcut, probe anchor ids — so any agent can map a vague report or a screenshot to a feature and drive it).
- Budget first. One fix = 10 minutes; tests and verification included = 30 minutes. If a check would blow the budget, say so early and change the method (split, parallelize, move it headless). Do not drop the spec to fit the time.
2. Five ratchets — verification that only gets stronger
Each moves in one direction only.
| Ratchet | Rule |
|---|---|
| ① One bug = one test | A bug fix ships with a repro test and a mutant (the fix reverted) on which that test fails. The same bug cannot come back silently. |
| ② Twice = a check | A review comment or feedback that repeats twice becomes an executable check (test, lint, CI rule, script guard) — not a line in a doc. Same rule as ai-code-safety's enforcement layers (a comment made twice moves one layer up). |
| ③ Baselines only tighten | Improve → re-pin. Regress → block. Never loosen silently. A baseline change records the value and the condition (load, build type). |
| ④ Wrong checks accumulate | Every check that was itself wrong becomes a triage rule (symptom → cause → action) or a known-flaky entry, so the runner classifies it next time. |
| ⑤ Gap count only goes down | Per build, count rows without an app check, without mutant proof, and UNPROVEN (a mutant that passed). The count must not rise; the runner fails the run if it does. |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago Changed 4f9f50d1f45a
- 19d ago Changed · +5 lines 1f6c0ba6b87a
- 21d ago First seen · 130 lines · 140 tokens per session scan A 279799f7fa30
b3os-verification is a skill published in the GitHub repository b3rys/b3rys-team-os (14 stars, last pushed yesterday), licensed Apache-2.0. It adds 140 tokens to every session and 3,068 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-25.
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strict-tdd
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test-driven-development
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