classroom_activity_designer

classroom_activity_designer is a skill for Claude Code, Codex from bahadir-digital/ogretmenler-icin-claude-skills. It costs 105 tokens per session (1,266 once invoked), scanned A, original, MIT.

A classroom-activity designer that creates lessons, games, group work, drama, or warm-ups around a topic, learning goal, time limit, and class setup.

In plain words
What is it for?
Generate materials lists, timed steps, and assessment criteria for individual, group, or whole-class activities.
Why use it?
It turns a teaching objective and practical constraints into an activity plan with clear instructions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Generate materials lists, timed steps, and assessment criteria for individual, group, or whole-class activities.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bahadir-digital/ogretmenler-icin-claude-skills/classroom_activity_designer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bahadir-digital/ogretmenler-icin-claude-skills --skill classroom_activity_designer
Clone the repo
git clone --depth 1 https://github.com/bahadir-digital/ogretmenler-icin-claude-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for classroom_activity_designer

README.md
[![agentmods](https://agentmods.dev/badge/skills/bahadir-digital/ogretmenler-icin-claude-skills/classroom_activity_designer/github.svg)](https://agentmods.dev/skills/bahadir-digital/ogretmenler-icin-claude-skills/classroom_activity_designer)
Your own site
<a href="https://agentmods.dev/skills/bahadir-digital/ogretmenler-icin-claude-skills/classroom_activity_designer"><img src="https://agentmods.dev/badge/skills/bahadir-digital/ogretmenler-icin-claude-skills/classroom_activity_designer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
<a href="https://agentmods.dev/skills/bahadir-digital/ogretmenler-icin-claude-skills/classroom_activity_designer"><img src="https://agentmods.dev/badge/skills/bahadir-digital/ogretmenler-icin-claude-skills/classroom_activity_designer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 105 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,266 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00105 $0.01266
Opus 5 $0.00053 $0.00633
Sonnet 5 $0.00021 $0.00253
Haiku 4.5 $0.00011 $0.00127

Measured 12d ago against content hash d7ef563cdebb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

classroom_activity_designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

classroom_activity_designer/SKILL.md · 104 lines

How it starts

The opening of the file, as written. The whole thing — 104 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Etkinlik ve Oyun Tasarımcısı

Konuya, süreye ve sınıfa uygun, uygulanabilir etkinlikler hazırlar.

Ne zaman tetiklenir

  • "Bu konuya bir etkinlik öner"
  • "5 dakikalık ısınma aktivitesi"
  • "Grup çalışması için oyun"
  • "Sınıfta canlandırma yapabileceğim bir şey"

Girdi olarak iste

  1. Konu / kazanım
  2. Etkinlik amacı: Konuyu öğretmek / pekiştirmek / değerlendirmek / ısındırmak / motivasyon vermek
  3. Süre (5 dk / 10 dk / 20 dk / tam ders)
  4. Sınıf düzeyi ve öğrenci sayısı
  5. Kısıt varsa: sıraları hareket ettirmeden, sessiz olmalı, sınıf dışında, vb.
  6. Malzeme imkanı: sadece tahta, projeksiyon var mı, kağıt-kalem, fotokopi vb.

Çıktı yapısı

ETKİNLİK ADI
[Akılda kalıcı bir isim ver]

KAPSAMI
- Konu / kazanım:
- Amaç: [Öğretme / pekiştirme / değerlendirme / ısınma]
- Süre: 
- Sınıf düzeyi:
- Öğrenci sayısı: [bireysel / 2-3 kişilik grup / 5-7 kişilik grup / tüm sınıf]

MALZEME LİSTESİ
- [Madde madde, miktarıyla birlikte]
- [Önceden hazırlanması gerekenler ⚠ ile işaretle]

UYGULAMA ADIMLARI

1. Hazırlık (X dk)
   - ...

2. Etkinlik (X dk)
   - Adım 1: ...
   - Adım 2: ...
   - Adım 3: ...

3. Kapanış (X dk)
   - Değerlendirme
   - Sınıfa geri dönüş

ÖĞRENCİ KAZANIMI
[Etkinlik sonunda öğrenci neyi yapabilir/anlayabilir hâle gelir]

DEĞERLENDİRME
[Nasıl ölçüleceği — gözlem, çıktı, sözlü vb.]

UYARLAMA NOTLARI
- Kalabalık sınıfta: ...
- Az zamanda: ...
- Kaynaştırma öğrencisi için: ...

OLASI SORUNLAR VE ÇÖZÜMLERİ
- [Sınıfta çıkabilecek aksaklık] → [Çözüm]

Kurallar

  • Yaş grubuna uygun olsun. Anaokuluna soyut kavram, lise sonuncuya boyama yaptırma.
  • Gerçekçi malzeme. Türkiye'deki ortalama bir devlet okulunda olmayan şeyleri (3D yazıcı, robotik kit vb.) gerektirme. Project Instructions'taki okul tipini oku.
  • Adım adım, anlaşılır. Öğretmen okuduğu anda uygulayabilmeli.
  • Süre yönetimi gerçekçi. "5 dakikada 4 grup sunum yapsın" gibi imkansız tahminler verme.
  • Sınıf yönetimi düşün. Öğrenciler ayağa kalkacaksa, gürültü olacaksa belirt.
  • Risk uyarısı: Bedeni bir aktivite varsa "çarpışma riskine dikkat", makas/kalem kullanılıyorsa "güvenlik gözetimi" notu ekle.
  • Sadece eğlence değil, kazanım odaklı. Her etkinliğin sonunda öğrenci ne öğrenmiş olacak — net.
  • Kaynaştırma öğrencisi için uyarlama mutlaka olsun (uyarlama notları bölümü).

Read the full file on GitHub · 104 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 104 lines · 105 tokens per session scan A d7ef563cdebb

Subscribe to this mod's changes

classroom_activity_designer is a skill published in the GitHub repository bahadir-digital/ogretmenler-icin-claude-skills (2 stars, last pushed 3mo ago), licensed MIT. It adds 105 tokens to every session and 1,266 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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