postfx-router

postfx-router is a skill for Claude Code, Codex from Bbeierle12/Skill-MCP-Claude. It costs 59 tokens per session (1,262 once invoked), scanned A, original, MIT.

A decision guide for Three.js post-processing, which applies visual changes to a rendered scene after it is drawn. It routes work to guidance for pipeline setup, bloom, and cinematic effects.

In plain words
What is it for?
Setting up effect passes, arranging their order, adding bloom or glow, and applying effects such as vignette, depth of field, grain, color grading, or chromatic aberration.
Why use it?
It helps determine which part of a post-processing pipeline is needed for a requested visual effect.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Setting up effect passes, arranging their order, adding bloom or glow, and applying effects such as vignette, depth of field, grain, color grading, or chromatic aberration.

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Install with agentmods
npx agentmods add skills/bbeierle12/skill-mcp-claude/postfx-router
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Bbeierle12/Skill-MCP-Claude --skill postfx-router
Clone the repo
git clone --depth 1 https://github.com/Bbeierle12/Skill-MCP-Claude

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for postfx-router

README.md
[![agentmods](https://agentmods.dev/badge/skills/bbeierle12/skill-mcp-claude/postfx-router/github.svg)](https://agentmods.dev/skills/bbeierle12/skill-mcp-claude/postfx-router)
Your own site
<a href="https://agentmods.dev/skills/bbeierle12/skill-mcp-claude/postfx-router"><img src="https://agentmods.dev/badge/skills/bbeierle12/skill-mcp-claude/postfx-router/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for postfx-router

Your own site · 80×15
<a href="https://agentmods.dev/skills/bbeierle12/skill-mcp-claude/postfx-router"><img src="https://agentmods.dev/badge/skills/bbeierle12/skill-mcp-claude/postfx-router.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 59 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,262 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00059 $0.01262
Opus 5 $0.00030 $0.00631
Sonnet 5 $0.00012 $0.00252
Haiku 4.5 $0.00006 $0.00126

Measured 11d ago against content hash 734128272fd2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

postfx-router scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/postfx-router/SKILL.md · 164 lines

How it starts

The opening of the file, as written. The whole thing — 164 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Post-Processing Router

Routes to 3 specialized skills based on post-processing requirements.

Routing Protocol

  1. Classify — Identify effect type from user request
  2. Match — Apply signal matching rules below
  3. Combine — Most production scenes need 2-3 skills together
  4. Load — Read matched SKILL.md files before implementation

Quick Route

Tier 1: Core (Start Here)

Need Skill Signals
Pipeline setup, effect ordering postfx-composer EffectComposer, setup, pipeline, render target, custom pass, multi-pass
Glow, luminance effects postfx-bloom bloom, glow, neon, emissive, luminance, UnrealBloom, selective bloom
Cinematic polish, color postfx-effects vignette, chromatic, DOF, grain, color grade, LUT, aberration

Signal Matching

Primary Signals

postfx-composer (always start here for new projects):

  • "set up post-processing"
  • "configure effect pipeline"
  • "create custom effect/pass"
  • "render targets", "effect ordering"

postfx-bloom:

  • "bloom", "glow", "luminance", "neon", "emissive"
  • "selective bloom", "object glow", "UnrealBloomPass"

postfx-effects:

  • "chromatic aberration", "vignette", "depth of field", "DOF"
  • "film grain", "noise", "color grading", "LUT", "tone mapping"
  • "scanlines", "CRT", "god rays"

Confidence Scoring

  • High (3+ signals) — Route directly to matched skill
  • Medium (1-2 signals) — Route with composer as foundation
  • Low (0 signals) — Start with postfx-composer for setup

Common Combinations

Basic Post-Processing Setup (2 skills)

postfx-composer → Pipeline architecture, effect ordering
postfx-bloom    → Basic glow effects

Cinematic Scene (3 skills)

postfx-composer → Pipeline setup, tone mapping
postfx-bloom    → Subtle glow on lights
postfx-effects  → Vignette, grain, color grading

Neon/Cyberpunk Aesthetic (2 skills)

postfx-bloom    → High-intensity selective bloom
postfx-effects  → Chromatic aberration, vignette

Read the full file on GitHub · 164 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 164 lines · 59 tokens per session scan A 734128272fd2

Subscribe to this mod's changes

postfx-router is a skill published in the GitHub repository Bbeierle12/Skill-MCP-Claude (8 stars, last pushed yesterday), licensed MIT. It adds 59 tokens to every session and 1,262 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.