hook-factory

hook-factory is a skill for Claude Code, Codex from BbgnsurfTech/claude-skills-collection. It costs 36 tokens per session (2,988 once invoked), scanned D, original, no licence file.

A generator for Claude Code hooks, which are scripts that run automatically when specified events occur during an assistant workflow. It asks questions, installs the selected hook, and checks its setup.

In plain words
What is it for?
Use it to create hooks for supported Claude Code events and install them into a project workflow.
Why use it?
It helps automate repeated workflow actions without writing and wiring every hook by hand.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to create hooks for supported Claude Code events and install them into a project workflow.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bbgnsurftech/claude-skills-collection/hook-factory
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add BbgnsurfTech/claude-skills-collection --skill hook-factory
Clone the repo
git clone --depth 1 https://github.com/BbgnsurfTech/claude-skills-collection

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hook-factory

README.md
[![agentmods](https://agentmods.dev/badge/skills/bbgnsurftech/claude-skills-collection/hook-factory/github.svg)](https://agentmods.dev/skills/bbgnsurftech/claude-skills-collection/hook-factory)
Your own site
<a href="https://agentmods.dev/skills/bbgnsurftech/claude-skills-collection/hook-factory"><img src="https://agentmods.dev/badge/skills/bbgnsurftech/claude-skills-collection/hook-factory/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hook-factory

Your own site · 80×15
<a href="https://agentmods.dev/skills/bbgnsurftech/claude-skills-collection/hook-factory"><img src="https://agentmods.dev/badge/skills/bbgnsurftech/claude-skills-collection/hook-factory.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,988 The whole file, excluding the scripts and references it only reads on demand.
Security scan D 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.02988
Opus 5 $0.00018 $0.01494
Sonnet 5 $0.00007 $0.00598
Haiku 4.5 $0.00004 $0.00299

Measured 7d ago against content hash 3d5ef9bd670e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade D, and why

hook-factory scanned grade D with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 5 executable files (generator.py, hook_factory.py, install-hook.sh, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

# Install to user level (~/.claude/settings.json)

Recursive force deletehighDestructive command

rm -rf with a variable or a broad path is one typo away from removing the wrong tree.

- **Safety**: No destructive operations (rm -rf, etc.)
community/claude-code-skill-factory/generated-skills/hook-factory/SKILL.md · 462 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 462 lines · 36 tokens per session scan D 3d5ef9bd670e

Subscribe to this mod's changes

hook-factory is a skill published in the GitHub repository BbgnsurfTech/claude-skills-collection (21 stars, last pushed 8mo ago), with no licence file. It adds 36 tokens to every session and 2,988 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it D with 2 findings (reads agent configuration directories, recursive force delete). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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