design-it-twice

design-it-twice is a skill for Claude Code from bdfinst/agentic-dev-team. It costs 93 tokens per session (864 once invoked), scanned A, original, MIT.

A design exploration tool for creating several different shapes for a software module or API, then comparing them before implementation.

In plain words
What is it for?
Use it to explore module boundaries, service contracts, API designs, and refactoring options.
Why use it?
It reduces the risk of committing to the first interface idea when important design choices are still open.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: mentions subagents.

Part of the dev-team plugin — 98 skills, 54 agents, 4 hooks shipped together

Good fit Use it to explore module boundaries, service contracts, API designs, and refactoring options.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bdfinst/agentic-dev-team/design-it-twice
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bdfinst/agentic-dev-team --skill design-it-twice
Clone the repo
git clone --depth 1 https://github.com/bdfinst/agentic-dev-team

Made for: Claude Code.

Or install dev-team, the plugin that ships this one along with the rest of its 98 skills, 54 agents, 4 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-it-twice

README.md
[![agentmods](https://agentmods.dev/badge/skills/bdfinst/agentic-dev-team/design-it-twice/github.svg)](https://agentmods.dev/skills/bdfinst/agentic-dev-team/design-it-twice)
Your own site
<a href="https://agentmods.dev/skills/bdfinst/agentic-dev-team/design-it-twice"><img src="https://agentmods.dev/badge/skills/bdfinst/agentic-dev-team/design-it-twice/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-it-twice

Your own site · 80×15
<a href="https://agentmods.dev/skills/bdfinst/agentic-dev-team/design-it-twice"><img src="https://agentmods.dev/badge/skills/bdfinst/agentic-dev-team/design-it-twice.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 864 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.00864
Opus 5.5 $0.00037 $0.00346
Sonnet 5.5 $0.00019 $0.00173
Haiku 4.5 $0.00009 $0.00086

Measured 1mo ago against content hash b84df5de5b6d, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

design-it-twice scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/dev-team/skills/design-it-twice/SKILL.md · 92 lines

How it starts

The opening of the file, as written. The whole thing — 92 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design It Twice

Overview

Your first design idea is rarely your best. This skill generates multiple radically different interface designs for a module by dispatching parallel sub-agents with divergent constraints, then compares them so the user can make an informed choice. Based on "Design It Twice" from John Ousterhout's A Philosophy of Software Design.

This skill is about interface shape, not implementation. Don't write code — design the contract.

When to Use

  • Designing a new module, service, or API boundary
  • Refactoring an existing interface that feels wrong
  • Any time there's a non-obvious choice about how to expose functionality
  • When the Architect agent identifies a new module boundary during planning

Process

1. Gather Requirements

Before designing, understand the constraints:

  • What problem does this module solve?
  • Who are the callers? (other modules, external users, tests)
  • What are the key operations?
  • What should be hidden inside vs exposed?
  • Any hard constraints? (performance, compatibility, existing patterns in the codebase)

Explore the codebase to find existing patterns and conventions. Ask the user only for what you can't determine from the code.

2. Generate Designs (Parallel Sub-Agents)

Spawn 3+ sub-agents simultaneously using the Agent tool. Each must produce a radically different approach — not variations on a theme.

Assign each agent a different design constraint:

Agent Constraint Optimizes for
1 "Minimize the interface — aim for 1-3 methods max" Simplicity, deep module
2 "Maximize flexibility — support many use cases and extension" Generality, future-proofing
3 "Optimize for the most common caller — make the default case trivial" Ergonomics, productivity
4 (optional) "Design around ports & adapters for cross-boundary deps" Testability, isolation

Each sub-agent produces:

  1. Interface signature — types, methods, parameters
  2. Usage example — how a real caller would use it
  3. What it hides — complexity kept internal
  4. Trade-offs — what you gain and what you give up

Read the full file on GitHub · 92 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 92 lines · 93 tokens per session scan A b84df5de5b6d

Subscribe to this mod's changes

design-it-twice is a skill published in the GitHub repository bdfinst/agentic-dev-team (295 stars, last pushed 4d ago), licensed MIT. It adds 93 tokens to every session and 864 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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