handoff

handoff is a skill for Claude Code from bdfinst/agentic-dev-team. It costs 67 tokens per session (1,619 once invoked), scanned A, original, MIT.

A context-handoff tool for continuing work in a fresh session or splitting unrelated work into a separate session.

In plain words
What is it for?
Use it to summarize current progress for another session or create a structured handoff for an independent task.
Why use it?
It prevents long conversations from becoming difficult to continue and keeps side tasks from cluttering the main work.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Part of the dev-team plugin — 98 skills, 54 agents, 4 hooks shipped together

Good fit Use it to summarize current progress for another session or create a structured handoff for an independent task.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bdfinst/agentic-dev-team/handoff
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bdfinst/agentic-dev-team --skill handoff
Clone the repo
git clone --depth 1 https://github.com/bdfinst/agentic-dev-team

Made for: Claude Code.

Or install dev-team, the plugin that ships this one along with the rest of its 98 skills, 54 agents, 4 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for handoff

README.md
[![agentmods](https://agentmods.dev/badge/skills/bdfinst/agentic-dev-team/handoff/github.svg)](https://agentmods.dev/skills/bdfinst/agentic-dev-team/handoff)
Your own site
<a href="https://agentmods.dev/skills/bdfinst/agentic-dev-team/handoff"><img src="https://agentmods.dev/badge/skills/bdfinst/agentic-dev-team/handoff/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for handoff

Your own site · 80×15
<a href="https://agentmods.dev/skills/bdfinst/agentic-dev-team/handoff"><img src="https://agentmods.dev/badge/skills/bdfinst/agentic-dev-team/handoff.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 67 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,619 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00067 $0.01619
Opus 5.5 $0.00027 $0.00648
Sonnet 5.5 $0.00013 $0.00324
Haiku 4.5 $0.00007 $0.00162

Measured 17d ago against content hash b18b6009db57, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

handoff scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 17d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/dev-team/skills/handoff/SKILL.md · 140 lines

How it starts

The opening of the file, as written. The whole thing — 140 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Handoff

One skill, two modes, for getting structured context to another session instead of replaying history:

  • Continue mode — compress this task's history so the same task can keep going past the context ceiling, in a fresh window.
  • Fork mode — split off a distinguishable, out-of-scope side-task into an independent session (a parallel sibling, or a child that later hands learnings back), without diluting or compacting the current session's context.

Both modes apply the same Three Gates (below) to decide what to keep, compress, and discard — that logic is written once and shared by both modes.

Mode Selection

Keyed off whether a stated purpose exists for an independent/fresh session:

Signal Mode
No stated purpose — continuing the current task past the ceiling Continue (default, unchanged behavior)
A stated purpose for a distinguishable, out-of-scope side-task Fork
Ambiguous — unclear whether this is the same task or a split-off Ask: "Continue this task in a fresh window, or split off unrelated work to an independent session?"

Constraints

  • Summaries/handoff artifacts replace conversation history; never reload prior turns
  • Never include credentials, PII, or other sensitive data in written output — see Redaction below
  • Output must be sufficient for the receiving session to start without replaying history

The Three Gates

Apply in order to all context older than the last 3-5 turns, in both modes:

1. Forget Gate -- Discard

  • Exploratory dead ends and rejected approaches
  • Verbose tool outputs where only the conclusion matters
  • Superseded decisions
  • Debugging steps for resolved issues

2. Input Gate -- Preserve

  • Current task definition and acceptance criteria
  • Active architectural decisions and rationale
  • Unresolved questions or blockers
  • File paths and line numbers being worked on
  • User preferences and feedback from this session

3. Output Gate -- Keep Verbatim

Read the full file on GitHub · 140 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 17d ago Changed · +1 lines b18b6009db57
  2. 1mo ago First seen · 139 lines · 67 tokens per session scan A c1721362a4ec

Subscribe to this mod's changes

handoff is a skill published in the GitHub repository bdfinst/agentic-dev-team (295 stars, last pushed 4d ago), licensed MIT. It adds 67 tokens to every session and 1,619 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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