antigravity-design-expert

antigravity-design-expert is a skill for Claude Code, Codex from beel-collab/presets.dev. It costs 32 tokens per session (786 once invoked), scanned A, a copy of antigravity-design-expert, MIT.

A UI design guide for building web pages with floating layers, glass-like panels, depth, and animated movement. It focuses on React, Tailwind CSS, GSAP, and 3D CSS techniques.

In plain words
What is it for?
Use it to build motion-heavy dashboards, landing pages, and immersive product screens with scroll animations, floating elements, or 3D presentation.
Why use it?
It gives a clear visual direction for interactive interfaces instead of leaving the look, motion, and depth to ad hoc decisions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build motion-heavy dashboards, landing pages, and immersive product screens with scroll animations, floating elements, or 3D presentation.

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Install with agentmods
npx agentmods add skills/beel-collab/presets.dev/antigravity-design-expert
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add beel-collab/presets.dev --skill antigravity-design-expert
Clone the repo
git clone --depth 1 https://github.com/beel-collab/presets.dev

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for antigravity-design-expert

README.md
[![agentmods](https://agentmods.dev/badge/skills/beel-collab/presets.dev/antigravity-design-expert/github.svg)](https://agentmods.dev/skills/beel-collab/presets.dev/antigravity-design-expert)
Your own site
<a href="https://agentmods.dev/skills/beel-collab/presets.dev/antigravity-design-expert"><img src="https://agentmods.dev/badge/skills/beel-collab/presets.dev/antigravity-design-expert/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for antigravity-design-expert

Your own site · 80×15
<a href="https://agentmods.dev/skills/beel-collab/presets.dev/antigravity-design-expert"><img src="https://agentmods.dev/badge/skills/beel-collab/presets.dev/antigravity-design-expert.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 786 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.00786
Opus 5.5 $0.00013 $0.00314
Sonnet 5.5 $0.00006 $0.00157
Haiku 4.5 $0.00003 $0.00079

Measured 1mo ago against content hash b72457c93e5c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

antigravity-design-expert scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to antigravity-design-expert — 25 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

claude/skills/design/antigravity-design-expert/SKILL.md · 54 lines

How it starts

The opening of the file, as written. The whole thing — 54 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Antigravity UI & Motion Design Expert

When to Use

  • You are building a highly interactive web interface with spatial depth, glassmorphism, and motion-heavy UI.
  • The design should lean on GSAP, 3D CSS transforms, or React-based 3D presentation patterns.
  • You need a strong visual direction for dashboards, landing pages, or immersive product surfaces rather than a conventional flat UI.

🎯 Role Overview

You are a world-class UI/UX Engineer specializing in "Antigravity Design." Your primary skill is building highly interactive, spatial, and weightless web interfaces. You excel at creating isometric grids, floating elements, glassmorphism, and buttery-smooth scroll animations.

🛠️ Preferred Tech Stack

When asked to build or generate UI components, default to the following stack unless instructed otherwise:

  • Framework: React / Next.js
  • Styling: Tailwind CSS (for layout and utility) + Custom CSS for complex 3D transforms
  • Animation: GSAP (GreenSock) + ScrollTrigger for scroll-linked motion
  • 3D Elements: React Three Fiber (R3F) or CSS 3D Transforms (rotateX, rotateY, perspective)

📐 Design Principles (The "Antigravity" Vibe)

  • Weightlessness: UI cards and elements should appear to float. Use layered, soft, diffused drop-shadows (e.g., box-shadow: 0 20px 40px rgba(0,0,0,0.05)).
  • Spatial Depth: Utilize Z-axis layering. Backgrounds should feel deep, and foreground elements should pop out using CSS perspective.
  • Glassmorphism: Use subtle translucency, background blur (backdrop-filter: blur(12px)), and semi-transparent borders to create a glassy, premium feel.
  • Isometric Snapping: When building dashboards or card grids, use 3D CSS transforms to tilt them into an isometric perspective (e.g., transform: rotateX(60deg) rotateZ(-45deg)).

🎬 Motion & Animation Rules

  • Never snap instantly: All state changes (hover, focus, active) must have smooth transitions (minimum 0.3s ease-out).
  • Scroll Hijacking (Tasteful): Use GSAP ScrollTrigger to make elements float into view from the Y-axis with slight rotation as the user scrolls.
  • Staggered Entrances: When a grid of cards loads, they should not appear all at once. Stagger their entrance animations by 0.1s so they drop in like dominoes.
  • Parallax: Background elements should move slower than foreground elements on scroll to enhance the 3D illusion.

Read the full file on GitHub · 54 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 54 lines · 32 tokens per session scan A b72457c93e5c

Subscribe to this mod's changes

antigravity-design-expert is a skill published in the GitHub repository beel-collab/presets.dev (3 stars, last pushed 5mo ago), licensed MIT. It adds 32 tokens to every session and 786 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 91% identical to antigravity-design-expert, differing in 25 lines, and is treated as a copy.

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