Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add beel-collab/presets.dev --skill makepad-skillsgit clone --depth 1 https://github.com/beel-collab/presets.devWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/beel-collab/presets.dev/makepad-skills)<a href="https://agentmods.dev/skills/beel-collab/presets.dev/makepad-skills"><img src="https://agentmods.dev/badge/skills/beel-collab/presets.dev/makepad-skills.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00020 | $0.00241 |
| Opus 5 | $0.00010 | $0.00120 |
| Sonnet 5 | $0.00004 | $0.00048 |
| Haiku 4.5 | $0.00002 | $0.00024 |
Grade A, and why
makepad-skills scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Makepad Skills
Overview
Makepad UI development skills for Rust apps: setup, patterns, shaders, packaging, and troubleshooting.
When to Use This Skill
Use this skill when you need to work with makepad ui development skills for rust apps: setup, patterns, shaders, packaging, and troubleshooting..
Instructions
This skill provides guidance and patterns for makepad ui development skills for rust apps: setup, patterns, shaders, packaging, and troubleshooting..
For more information, see the source repository.
Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 30 lines · 20 tokens per session scan A ac04decd0f64
makepad-skills is a skill published in the GitHub repository beel-collab/presets.dev (2 stars, last pushed 4mo ago), licensed MIT. It adds 20 tokens to every session and 241 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
rust-engineer
Acquire expert Rust developer specialisation in rust systems programming, memory safety, and zero-cost abstractions. Masters ownership patterns, async programming, and performance optimisation for mission-critical applications.
rust-development
You MUST activate this skill when working on Rust projects.
bevy-ecs
Structure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions…
apply-mantel-styles
Provides guidelines for applying Mantel's brand styles to diagrams and frontend components. Use when asked to create visuals that need to align with Mantel's branding.
swift-development
You MUST activate this skill when working on Swift projects.
create-mcp-app
This skill should be used when the user asks to "create an MCP App", "add a UI to an MCP tool", "build an interactive MCP View", or needs guidance on MCP Apps SDK patterns, UI-resource registration, MCP App lifecycle, or host integration. Provides guidance for building MCP Apps with interactive UIs.