Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add beel-collab/presets.dev --skill swiftui-ui-patternsgit clone --depth 1 https://github.com/beel-collab/presets.devWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/beel-collab/presets.dev/swiftui-ui-patterns)<a href="https://agentmods.dev/skills/beel-collab/presets.dev/swiftui-ui-patterns"><img src="https://agentmods.dev/badge/skills/beel-collab/presets.dev/swiftui-ui-patterns.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00018 | $0.01598 |
| Opus 5 | $0.00009 | $0.00799 |
| Sonnet 5 | $0.00004 | $0.00320 |
| Haiku 4.5 | $0.00002 | $0.00160 |
Grade A, and why
swiftui-ui-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
88% identical to swiftui-ui-patterns — 19 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 109 lines — stays where its author put it; the contents beside it link to each section on GitHub.
SwiftUI UI Patterns
Quick start
When to Use
- When creating or refactoring SwiftUI screens, flows, or reusable UI components.
- When you need guidance on navigation, sheets, async state, previews, or component patterns.
Choose a track based on your goal:
Existing project
- Identify the feature or screen and the primary interaction model (list, detail, editor, settings, tabbed).
- Find a nearby example in the repo with
rg "TabView\("or similar, then read the closest SwiftUI view. - Apply local conventions: prefer SwiftUI-native state, keep state local when possible, and use environment injection for shared dependencies.
- Choose the relevant component reference from
references/components-index.mdand follow its guidance. - If the interaction reveals secondary content by dragging or scrolling the primary content away, read
references/scroll-reveal.mdbefore implementing gestures manually. - Build the view with small, focused subviews and SwiftUI-native data flow.
New project scaffolding
- Start with
references/app-wiring.mdto wire TabView + NavigationStack + sheets. - Add a minimal
AppTabandRouterPathbased on the provided skeletons. - Choose the next component reference based on the UI you need first (TabView, NavigationStack, Sheets).
- Expand the route and sheet enums as new screens are added.
General rules to follow
- Use modern SwiftUI state (
@State,@Binding,@Observable,@Environment) and avoid unnecessary view models. - If the deployment target includes iOS 16 or earlier and cannot use the Observation API introduced in iOS 17, fall back to
ObservableObjectwith@StateObjectfor root ownership,@ObservedObjectfor injected observation, and@EnvironmentObjectonly for truly shared app-level state. - Prefer composition; keep views small and focused.
- Use async/await with
.taskand explicit loading/error states. For restart, cancellation, and debouncing guidance, readreferences/async-state.md. - Keep shared app services in
@Environment, but prefer explicit initializer injection for feature-local dependencies and models. For root wiring patterns, readreferences/app-wiring.md. - Prefer the newest SwiftUI API that fits the deployment target and call out the minimum OS whenever a pattern depends on it.
- Maintain existing legacy patterns only when editing legacy files.
- Follow the project's formatter and style guide.
- Sheets: Prefer
.sheet(item:)over.sheet(isPresented:)when state represents a selected model. Avoidif letinside a sheet body. Sheets should own their actions and calldismiss()internally instead of forwardingonCancel/onConfirmclosures. - Scroll-driven reveals: Prefer deriving a normalized progress value from scroll offset and driving the visual state from that single source of truth. Avoid parallel gesture state machines unless scroll alone cannot express the interaction.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 109 lines · 18 tokens per session scan A 41884d457c2e
swiftui-ui-patterns is a skill published in the GitHub repository beel-collab/presets.dev (2 stars, last pushed 4mo ago), licensed MIT. It adds 18 tokens to every session and 1,598 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to swiftui-ui-patterns, differing in 19 lines, and is treated as a copy.
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