tailwind-design-system

tailwind-design-system is a skill for Claude Code, Codex from beel-collab/presets.dev. It costs 23 tokens per session (312 once invoked), scanned A, original, MIT.

Build production-ready design systems with Tailwind CSS, including design tokens, component variants, responsive patterns, and accessibility.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/beel-collab/presets.dev/tailwind-design-system
Any agent
npx skills add beel-collab/presets.dev --skill tailwind-design-system
Clone the repo
git clone --depth 1 https://github.com/beel-collab/presets.dev

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for tailwind-design-system

README.md
[![agentmods](https://agentmods.dev/badge/skills/beel-collab/presets.dev/tailwind-design-system.svg)](https://agentmods.dev/skills/beel-collab/presets.dev/tailwind-design-system)
Your own site
<a href="https://agentmods.dev/skills/beel-collab/presets.dev/tailwind-design-system"><img src="https://agentmods.dev/badge/skills/beel-collab/presets.dev/tailwind-design-system.svg" alt="Measured on agentmods" height="20"></a>
Per session 23 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 312 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00023 $0.00312
Opus 5 $0.00012 $0.00156
Sonnet 5 $0.00005 $0.00062
Haiku 4.5 $0.00002 $0.00031

Measured today against content hash c8ab14cca4e7, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

tailwind-design-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

claude/skills/web-development/tailwind-design-system/SKILL.md · 43 lines

What it actually says

Tailwind Design System

Build production-ready design systems with Tailwind CSS, including design tokens, component variants, responsive patterns, and accessibility.

Use this skill when

  • Creating a component library with Tailwind
  • Implementing design tokens and theming
  • Building responsive and accessible components
  • Standardizing UI patterns across a codebase
  • Migrating to or extending Tailwind CSS
  • Setting up dark mode and color schemes

Do not use this skill when

  • The task is unrelated to tailwind design system
  • You need a different domain or tool outside this scope

Instructions

  • Clarify goals, constraints, and required inputs.
  • Apply relevant best practices and validate outcomes.
  • Provide actionable steps and verification.
  • If detailed examples are required, open resources/implementation-playbook.md.

Resources

  • resources/implementation-playbook.md for detailed patterns and examples.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 43 lines · 23 tokens per session scan A c8ab14cca4e7

Subscribe to this mod's changes

tailwind-design-system is a skill published in the GitHub repository beel-collab/presets.dev (2 stars, last pushed 3mo ago), licensed MIT. It adds 23 tokens to every session and 312 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

ui-ux-pro-max

UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation. Searchable local…

nextlevelbuilder/ui-ux-pro-max-skill · 114 tokens

design

Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini, Atlas Cloud, or MuAPI AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro)…

nextlevelbuilder/ui-ux-pro-max-skill · 148 tokens

ui-styling

Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns…

nextlevelbuilder/ui-ux-pro-max-skill · 90 tokens

game-ui-ux

Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected…

gamedev-skills/awesome-gamedev-agent-skills · 123 tokens

input-systems

Architect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input…

gamedev-skills/awesome-gamedev-agent-skills · 88 tokens

guided-demo

A pattern for adding a self-narrating (typed out) guided walkthrough to any HTML/web application. Use this skill whenever the user wants to add a guided demo, auto-narration, self-running presentation, or step-by-step tour to an HTML page, web app, prototype, HTML slide deck, dashboard, or data story.

sammcj/agentic-coding · 71 tokens