SkillsBench is a benchmark for measuring how effectively AI agents use modular skills—folders containing instructions, scripts, and resources—to complete specialized tasks. It helps researchers and developers evaluate both skill quality and agent behavior, including tasks that require combining multiple skills. The catalogue’s skills and instructions are evaluated as part of this workflow.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add benchflow-ai/skillsbench --skill online-resource-schedulinggit clone --depth 1 https://github.com/benchflow-ai/skillsbenchWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/benchflow-ai/skillsbench/online-resource-scheduling)<a href="https://agentmods.dev/skills/benchflow-ai/skillsbench/online-resource-scheduling"><img src="https://agentmods.dev/badge/skills/benchflow-ai/skillsbench/online-resource-scheduling/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/benchflow-ai/skillsbench/online-resource-scheduling"><img src="https://agentmods.dev/badge/skills/benchflow-ai/skillsbench/online-resource-scheduling.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00027 | $0.00617 |
| Opus 5 | $0.00014 | $0.00309 |
| Sonnet 5 | $0.00005 | $0.00123 |
| Haiku 4.5 | $0.00003 | $0.00062 |
Grade A, and why
online-resource-scheduling scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 80 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Online Resource Scheduling
Use this skill to build online schedulers that make deterministic decisions from the current observation only.
Core Workflow
Convert each observation into a temporary state, rank pending work, score feasible actions by weighted marginal cost, update the temporary state immediately, then replay the final action list before returning it.
actions = []
temporary_state = copy_resources(observation)
for item in ranked_pending_items(observation):
candidates = enumerate_feasible_actions(item, temporary_state)
if not candidates:
actions.append(defer_or_reject(item))
continue
scored = []
for action in candidates:
deltas = estimate_objective_deltas(action, temporary_state)
score = sum(weights[k] * deltas[k] for k in deltas)
scored.append((score, stable_tie_break(action), action))
chosen = min(scored)[-1]
actions.append(chosen)
apply(chosen, temporary_state)
validate(actions, observation)
return actions
Weighted Marginal Scoring
When a task provides objective weights, use them to compare feasible actions. Avoid fixed rules such as "always first-fit", "always minimize fragmentation", or "always use the tightest slot". Those can be wrong when another objective component has a larger weighted effect.
Suggested generic workflow:
- Read visible objective weights.
- For each pending item, enumerate feasible actions.
- For each feasible action, estimate the change in each objective component.
- Compute
weighted_marginal_score. - Choose the feasible action with the lowest score.
- Apply the action to temporary state before scoring later actions.
weighted_marginal_score =
weight_1 * delta_component_1
+ weight_2 * delta_component_2
+ weight_3 * delta_component_3
+ ...
+ deterministic_tie_break
Feasibility remains a hard filter. Only score feasible actions. Useful components might include resource activation cost, residual-capacity cost, waiting or lateness cost, rejection or unserved-work cost, and fragmentation or stranded-capacity cost.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 80 lines · 27 tokens per session scan A 2647b051615a
online-resource-scheduling is a skill published in the GitHub repository benchflow-ai/skillsbench (1,764 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 27 tokens to every session and 617 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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