Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/benelser/docentnpx agentmods add skills/benelser/docent/docent-doctorWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/benelser/docent/docent-doctor)<a href="https://agentmods.dev/skills/benelser/docent/docent-doctor"><img src="https://agentmods.dev/badge/skills/benelser/docent/docent-doctor.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00122 | $0.01572 |
| Opus 5 | $0.00061 | $0.00786 |
| Sonnet 5 | $0.00024 | $0.00314 |
| Haiku 4.5 | $0.00012 | $0.00157 |
Grade A, and why
docent-doctor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 147 lines — stays where its author put it; the contents beside it link to each section on GitHub.
docent-doctor — bootstrap or verify the docent environment
You are responsible for getting docent ready to render a film, or for confirming it still is. Two paths to walk depending on whether docent is already on PATH:
Path A — first run (docent not on PATH)
The user just installed the skills via apm install and has never used
docent before. You need to clone the engine, bootstrap the cascade, and
put the docent CLI on PATH.
Detect this case by running command -v docent. If it returns nothing,
take Path A.
Execute these steps in order. Walk through each with the user so they see what's happening; do not paste the whole block silently.
-
Pick the engine location. Default:
DOCENT_HOME="${XDG_DATA_HOME:-$HOME/.local/share}/docent/engine"Tell the user this is where the engine will live — about 1 GB after
bun install+uv sync+ Kokoro weights. They can override by exportingDOCENT_HOMEbefore re-running. -
Verify bun is on PATH. If
command -v bunreturns nothing, stop and tell the user:docent requires bun. Install it first: curl -fsSL https://bun.sh/install | bash exec $SHELL -l Then re-invoke /docent-doctor.Bun is the only prerequisite docent itself can't bootstrap (it is the runtime that runs the bootstrap).
-
Clone the engine (or fast-forward an existing clone):
mkdir -p "$(dirname "$DOCENT_HOME")" if [ -d "$DOCENT_HOME/.git" ]; then git -C "$DOCENT_HOME" pull --ff-only else git clone https://github.com/benelser/docent "$DOCENT_HOME" fi -
Bootstrap the cascade. This is the long step —
uv syncpulls torch + transformers + kokoro, Kokoro downloads ~300 MB of voice weights, andbun installmaterializes Remotion. Allow 3-8 minutes on a warm machine, longer on a cold one.cd "$DOCENT_HOME" && bun packages/agent/scripts/doctor.ts --install --yesThat command installs uv, ffmpeg, gh, apm if missing; writes
~/.local/bin/docent(the shim that lets you calldocent <cmd>from any cwd); and recordsDOCENT_HOMEat~/.config/docent/home. Show the user the live output — every step is labeled.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 147 lines · 122 tokens per session scan E 96b111d50c3e
docent-doctor is a skill published in the GitHub repository benelser/docent (6 stars, last pushed 3mo ago), licensed MIT. It adds 122 tokens to every session and 1,572 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
video-hyperframes
Hyperframes / Remotion-compatible continuous frame animation with autoplay support.
video-hyperframes
A web-based sequence of video frames designed for Hyperframes or Remotion, with each frame presenting one visual idea.
remocn
Build Remotion videos with remocn — copy-paste animation components and timeline-driven UI primitives from a shadcn registry. Use when composing a video or scene in a Remotion project, adding a single animation, transition, background, or UI-block sim, or reaching for a video-ready UI primitive (button, dialog…
clean-cut
Step 1 of the AI Video Editor pipeline — turn raw talking-head footage into a clean master cut. Use when the user wants to "clean cut", "cut the raw footage", "remove filler / dead air / bad takes", "tighten the pacing", produce cuts.json, run the cut editor, or render a cleaned preview/master for a video-N project in…
suggest-sfx
Step 4 of the AI Video Editor pipeline — the SFX pass. Analyze a video's beats + narration and propose tasteful sound effects synced to them, drawing from (and growing) a shared, reusable SFX library, then render an SFX-mixed audition preview. Use when the user wants to "add SFX / sound effects", "suggest sfx", "score…
vidtsx-2d-generator
Generate production-ready 2D TSX video files for VidTSX (Remotion-based) from a shot, scene, or video description. Use whenever the user wants to create or generate a VidTSX video, a 2D TSX shot or scene, an animated clip, title card, or rendered motion graphic — including when they describe a visual animation they…