chaos-engineering

chaos-engineering is a skill for Claude Code, Codex from bestagentkits/agency-skills. It costs 152 tokens per session (2,504 once invoked), scanned A, original, MIT.

A guide to chaos engineering, the practice of deliberately introducing controlled failures to learn whether a system stays reliable. It covers experiment design, safety limits, measurements, and follow-up.

In plain words
What is it for?
Use it to plan or review fault-injection tests, game days, resilience checks, tool choices, and postmortems.
Why use it?
It helps teams find weaknesses before an unexpected outage exposes them. Clear steady-state checks, abort rules, and blast-radius limits make failure testing safer.

Skill for Claude CodeCodex

Written for Claude Code and Codex: context: fork in frontmatter, but also agents/openai.yaml present. Also seen: mentions Codex; mentions Gemini CLI; mentions OpenCode.

Good fit Use it to plan or review fault-injection tests, game days, resilience checks, tool choices, and postmortems.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bestagentkits/agency-skills/chaos-engineering
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bestagentkits/agency-skills --skill chaos-engineering
Clone the repo
git clone --depth 1 https://github.com/bestagentkits/agency-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for chaos-engineering

README.md
[![agentmods](https://agentmods.dev/badge/skills/bestagentkits/agency-skills/chaos-engineering/github.svg)](https://agentmods.dev/skills/bestagentkits/agency-skills/chaos-engineering)
Your own site
<a href="https://agentmods.dev/skills/bestagentkits/agency-skills/chaos-engineering"><img src="https://agentmods.dev/badge/skills/bestagentkits/agency-skills/chaos-engineering/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for chaos-engineering

Your own site · 80×15
<a href="https://agentmods.dev/skills/bestagentkits/agency-skills/chaos-engineering"><img src="https://agentmods.dev/badge/skills/bestagentkits/agency-skills/chaos-engineering.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 152 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,504 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00152 $0.02504
Opus 5 $0.00076 $0.01252
Sonnet 5 $0.00030 $0.00501
Haiku 4.5 $0.00015 $0.00250

Measured 8d ago against content hash fde41aeb8b99, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

chaos-engineering scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 3 executable files (scripts/blast_radius_calculator.py, scripts/experiment_designer.py, scripts/experiment_postmortem.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/claude-skills/chaos-engineering/SKILL.md · 232 lines

How it starts

The opening of the file, as written. The whole thing — 232 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Chaos Engineering

Design experiments that surface real weaknesses in production systems — without becoming outages. Most "chaos engineering" attempts skip steady-state measurement, define no abort criteria, and have no blast-radius bound. This skill enforces the discipline that makes chaos experiments safe and useful.

When to use

  • Planning a chaos experiment (what to break, where, when, how to abort)
  • Calculating blast radius before running the experiment
  • Reviewing an existing experiment plan for safety
  • Choosing a chaos tool (Chaos Toolkit / Chaos Mesh / Litmus / Gremlin / AWS FIS)
  • Writing a chaos experiment postmortem
  • Running a Game Day exercise

When NOT to use

  • General incident response (use incident-response)
  • Threat hunting / red-team (use red-team, threat-detection)
  • Performance load testing (different goal — chaos is about failure modes, not capacity)
  • Production debugging (chaos discovers weaknesses preemptively, not after-the-fact)

Core principle: chaos without abort criteria is an outage

The 4 Principles of Chaos Engineering (Netflix, 2016):

  1. Build a hypothesis around steady-state behavior. Not "what breaks?" but "X holds; will it still hold under fault Y?"
  2. Vary real-world events. Inject realistic failures: kill nodes, slow networks, lose cache, throttle dependencies.
  3. Run experiments in production. Staging never has the same failure modes. Start small.
  4. Automate experiments to run continuously. One-off chaos is a press release; continuous chaos is engineering.

Add a fifth: Define abort criteria up front. A chaos experiment with no abort criteria is an outage by another name.

Quick start

SKILL=engineering/chaos-engineering/skills/chaos-engineering

# 1. Design an experiment
python "$SKILL/scripts/experiment_designer.py" --target "checkout-svc" --hypothesis "p99 latency stays <500ms" --attack latency --duration-min 15

# 2. Calculate blast radius
python "$SKILL/scripts/blast_radius_calculator.py" --traffic-share 0.05 --user-pop 1000000 --duration-min 15

# 3. Generate postmortem after the experiment
python "$SKILL/scripts/experiment_postmortem.py" --plan experiment.json --result-log results.txt

Read the full file on GitHub · 232 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 232 lines · 152 tokens per session scan A fde41aeb8b99

Subscribe to this mod's changes

chaos-engineering is a skill published in the GitHub repository bestagentkits/agency-skills (11 stars, last pushed 2mo ago), licensed MIT. It adds 152 tokens to every session and 2,504 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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