trackman-session-analyzer

trackman-session-analyzer is a skill for Claude Code from bjornj12/golf-coach. It costs 97 tokens per session (1,279 once invoked), scanned A, original, MIT.

A Trackman golf-session analysis workflow that retrieves recent practice or game sessions, classifies them, stores analyses for up to 30 sessions, and summarizes the latest session against earlier ones.

In plain words
What is it for?
Use it to ingest and analyze Trackman sessions, distinguish warm-ups, serious practice, and games, and compare the newest session with previous performance. It runs as a separate worker agent because it makes many data requests.
Why use it?
It turns raw golf-session data into a consistent recent-session report with historical context.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents.

Part of the golf-coach plugin — 11 skills, 1 MCP server shipped together

Good fit Use it to ingest and analyze Trackman sessions, distinguish warm-ups, serious practice, and games, and compare the newest session with previous performance. It runs as a separate worker agent because it makes many data requests.

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Install with agentmods
npx agentmods add skills/bjornj12/golf-coach/trackman-session-analyzer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bjornj12/golf-coach --skill trackman-session-analyzer
Clone the repo
git clone --depth 1 https://github.com/bjornj12/golf-coach

Made for: Claude Code.

Or install golf-coach, the plugin that ships this one along with the rest of its 11 skills, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for trackman-session-analyzer

README.md
[![agentmods](https://agentmods.dev/badge/skills/bjornj12/golf-coach/trackman-session-analyzer/github.svg)](https://agentmods.dev/skills/bjornj12/golf-coach/trackman-session-analyzer)
Your own site
<a href="https://agentmods.dev/skills/bjornj12/golf-coach/trackman-session-analyzer"><img src="https://agentmods.dev/badge/skills/bjornj12/golf-coach/trackman-session-analyzer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for trackman-session-analyzer

Your own site · 80×15
<a href="https://agentmods.dev/skills/bjornj12/golf-coach/trackman-session-analyzer"><img src="https://agentmods.dev/badge/skills/bjornj12/golf-coach/trackman-session-analyzer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 97 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,279 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00097 $0.01279
Opus 5 $0.00048 $0.00639
Sonnet 5 $0.00019 $0.00256
Haiku 4.5 $0.00010 $0.00128

Measured 10d ago against content hash bdc6e5f34bc1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

trackman-session-analyzer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/trackman-session-analyzer/SKILL.md · 101 lines

How it starts

The opening of the file, as written. The whole thing — 101 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Trackman Session Analyzer

Ingests the user's recent Trackman sessions, stores a deterministic analysis of each in the MCP's local store (capped at the last 30, newest first), and returns a summary of the most recent session with its stats normalized against prior sessions.

<HARD-RULE: RUN IN A FORK, NEVER ON THE MAIN THREAD> This is a data-collection skill. It makes many MCP calls and pulls large shot-level payloads that would bloat the main conversation. The main agent must NOT execute the steps below inline.

Instead, the main agent's ONLY job is to dispatch a single subagent (the Agent/Task tool, general-purpose type) whose prompt is "Follow the trackman-session-analyzer skill end to end and return only the final summary." The subagent does all the work in its own context and returns just the summary section. If you are the dispatched subagent, proceed with the workflow.

Inputs / tools used (all from the golf-coach MCP)

auth, trackman(action="sessions"), session_analysis(action="analyze"), session_analysis(action="list"), session_analysis(action="get"). The heavy lifting (classify, metrics, course difficulty, normalization, used-vs-available clubs) is done deterministically inside session_analysis(action="analyze") — your job is orchestration and narration, not recomputing numbers.

Workflow (subagent)

  1. Auth check. Call auth. If not authenticated, stop and report that the user needs to run golf-coach login — do not fabricate data.

  2. Pull recent sessions. Call trackman(action="sessions", take=30) (newest first). This includes both practice activities and course rounds.

  3. Find what's new. Call session_analysis(action="list") to get already-stored ids.

  4. Analyze + store new sessions, OLDEST first. Reverse the fetched list and walk it oldest → newest. For each session whose id is not already stored, call session_analysis(action="analyze", activity_id). Oldest-first matters: each session is normalized against the sessions chronologically before it, so the history must already be stored when the newest session is analyzed. The store keeps only the last 30. Skip nothing silently — if a call errors, note it and continue.

Read the full file on GitHub · 101 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 101 lines · 97 tokens per session scan A bdc6e5f34bc1

Subscribe to this mod's changes

trackman-session-analyzer is a skill published in the GitHub repository bjornj12/golf-coach (1 stars, last pushed 1mo ago), licensed MIT. It adds 97 tokens to every session and 1,279 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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