blitzreels-editing

blitzreels-editing is a skill for Claude Code from blitzreels/agent-skills. It costs 31 tokens per session (524 once invoked), scanned A, original, MIT.

A project-editing tool for BlitzReels, a video production platform. It changes timelines, captions, media, previews, and exports through a command line or web API.

In plain words
What is it for?
Use it to remove speech from a timeline, correct or retime captions, place media, edit on-screen text, preview changes, and export videos.
Why use it?
It avoids making video edits manually when the same changes need to be repeated or connected to another system. It also helps check risky changes before applying them.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the blitzreels plugin — 5 skills, 1 MCP server shipped together

Good fit Use it to remove speech from a timeline, correct or retime captions, place media, edit on-screen text, preview changes, and export videos.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/blitzreels/agent-skills/blitzreels-editing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add blitzreels/agent-skills --skill blitzreels-editing
Clone the repo
git clone --depth 1 https://github.com/blitzreels/agent-skills

Made for: Claude Code.

Or install blitzreels, the plugin that ships this one along with the rest of its 5 skills, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blitzreels-editing

README.md
[![agentmods](https://agentmods.dev/badge/skills/blitzreels/agent-skills/blitzreels-editing/github.svg)](https://agentmods.dev/skills/blitzreels/agent-skills/blitzreels-editing)
Your own site
<a href="https://agentmods.dev/skills/blitzreels/agent-skills/blitzreels-editing"><img src="https://agentmods.dev/badge/skills/blitzreels/agent-skills/blitzreels-editing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blitzreels-editing

Your own site · 80×15
<a href="https://agentmods.dev/skills/blitzreels/agent-skills/blitzreels-editing"><img src="https://agentmods.dev/badge/skills/blitzreels/agent-skills/blitzreels-editing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 524 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.00524
Opus 5 $0.00015 $0.00262
Sonnet 5 $0.00006 $0.00105
Haiku 4.5 $0.00003 $0.00052

Measured 10d ago against content hash d899067f8c3f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

blitzreels-editing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/blitzreels-editing/SKILL.md · 53 lines

How it starts

The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.

BlitzReels Editing

Treat CLI and REST as execution branches of the same project edit. Use the installed CLI for direct workspace operation and REST for integrations or explicit API work.

Workflow

  1. Choose the surface.
    • CLI: confirm command -v blitzreels, then inspect the exact command with agent-context --command.
    • REST: load the capability index, then inspect only the required OpenAPI operations.
    • If the CLI is absent, continue through REST when the public contract supports the edit.
  2. Read the project and bounded timeline context before selecting IDs. Load caption words or media only for the affected interval.
  3. Choose the highest-level operation that owns the full change.
    • Speech removal: timeline cut with caption ripple.
    • Caption correction: word text, merge, split, delete, retime, or block patch.
    • Visual placement: media insertion or transform using placement presets first.
    • Editable text: content items.
  4. Preview risky writes with dry run or a plan. Review destructive output before passing a confirmation flag.
  5. Mutate with an idempotency key when the contract accepts one.
  6. Re-read the affected state and render frames at every changed interval.
  7. Start an export only after visual verification and approval for paid rendering. Poll it to terminal success and verify that the output is retrievable.

CLI discovery

blitzreels agent-context --command "timeline cut" --json
blitzreels agent-context --command "captions words list" --json
blitzreels agent-context --command "media attach" --json
blitzreels agent-context --command "project snapshots" --json

Use project inspect --mode full only when deep word-level metadata is required.

Recovery

  • On a stale ID or conflict, discard the pending edit, refresh context, and select the target again.
  • On partial failure, account for every item and retry only failed items after verification.
  • When an API call may have reached the server, read current state before retrying.
  • After attaching transcribed media, refresh the timeline before adding layers because captions can overlap.

Read the full file on GitHub · 53 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 53 lines · 31 tokens per session scan A d899067f8c3f

Subscribe to this mod's changes

blitzreels-editing is a skill published in the GitHub repository blitzreels/agent-skills (3 stars, last pushed 10d ago), licensed MIT. It adds 31 tokens to every session and 524 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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