berd: Skill for Claude Code

.agents/skills/experimental-features/SKILL.md

experimental-features is a skill for Claude Code, Codex from block/berd. It costs 19 tokens per session (1,291 once invoked), scanned A, original, Apache-2.0.

A set of rules for managing Berd experiments, which are optional, in-progress user features or workflows.

In plain words
What is it for?
It helps add, review, configure, graduate, or remove experiments and choose when a setting belongs in experiment configuration or packaged build configuration.
Why use it?
It helps keep temporary experiments separate from permanent preferences, packaged settings, secrets, and application state.

Skill for Claude CodeCodex ✓ vendor

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is block/berd's own configuration. It tells Claude Code and Codex how to work on berd itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything berd configures →

View source ↗ block/berd
About the project

Berd is an open-source desktop application for working with AI agents through a graphical interface. It is intended for people who want to use different AI models and an integrated Goose backend from a desktop app. The catalogue entries add agent skills, agents, and instructions for working within Berd.

block/berd · 1,007 stars · on GitHub

Reuse

Borrowing it

Nothing to install: this file belongs to block/berd. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/block/berd/main/.agents/skills/experimental-features/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/block/berd

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for experimental-features

README.md
[![agentmods](https://agentmods.dev/badge/skills/block/berd/experimental-features/github.svg)](https://agentmods.dev/skills/block/berd/experimental-features)
Your own site
<a href="https://agentmods.dev/skills/block/berd/experimental-features"><img src="https://agentmods.dev/badge/skills/block/berd/experimental-features/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for experimental-features

Your own site · 80×15
<a href="https://agentmods.dev/skills/block/berd/experimental-features"><img src="https://agentmods.dev/badge/skills/block/berd/experimental-features.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 19 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,291 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00019 $0.01291
Opus 5.5 $0.00008 $0.00516
Sonnet 5.5 $0.00004 $0.00258
Haiku 4.5 $0.00002 $0.00129

Measured 1mo ago against content hash 615fb486b3e0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

experimental-features scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/experimental-features/SKILL.md · 157 lines

How it starts

The opening of the file, as written. The whole thing — 157 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Experimental Features

Use experiments for opt-in, user-local in-progress Berd UI or workflow behavior. Do not use experiments for secrets, credentials, backend authority, packaged policy, or app state that should survive graduation as a normal preference.

When To Use Experiments

  • An individual user opts into unstable UI or workflow behavior.
  • Stable behavior can remain the default path.
  • Config is small, non-sensitive, typed, and user-editable.
  • The feature can be graduated or removed later.

When To Use distro.json

Use distro.json for packaged build policy and startup defaults, especially when the Tauri shell or sidecar needs bundled resources/config.

Good distro fits include providerAllowlist, kgoose, featureToggles.costTracking, bundled config.yaml, bin/, skills/, and agents/.

Do not use distro.json for normal app state, user preferences, dynamic runtime switches, ACP-backed data, or per-user experiments.

Registry Shape

Add experiments only in src/features/experiments/experimentDefinitions.ts.

Each definition needs:

  • id: stable kebab-case string
  • titleKey and descriptionKey: settings i18n keys
  • config: optional typed controls

Experiments without a manual per-experiment override follow the global autoEnable preference. That preference defaults on in dev builds and off in production builds. Users can force an experiment on/off or reset it back to auto from settings.

Config entries under an experiment are settings for that experiment, not nested experiments or independent feature flags. Keep them stored with the parent experiment and gate their runtime effect on the parent experiment being enabled.

Supported config controls:

  • boolean: switch with a boolean default
  • select: fixed string options with a default
  • number: default plus optional min/max/step
  • text: default plus optional placeholder; never for secrets

Use getExperiment(id) or useExperiment(id) for callers. When an experiment is disabled, keep config stored but gate behavior as disabled.

Read the full file on GitHub · 157 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +17 lines 615fb486b3e0
  2. 1mo ago First seen · 140 lines · 19 tokens per session scan A 2b7bc4048840

Subscribe to this mod's changes

experimental-features is a skill published in the GitHub repository block/berd (1,007 stars, last pushed 2d ago), licensed Apache-2.0. It adds 19 tokens to every session and 1,291 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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