golang-concurrency-patterns

golang-concurrency-patterns is a skill for Claude Code from bobmatnyc/claude-mpm-skills. It costs 40 tokens per session (2,081 once invoked), scanned A, original, MIT.

A guide to running concurrent work safely in Go, including cancellation, worker pools, bounded parallel work, and combining results. Concurrency means handling multiple tasks during the same period.

In plain words
What is it for?
Use it to design Go services with worker pools, fan-out and fan-in flows, cancellation, deadlines, and shared-state protection.
Why use it?
It helps prevent stuck tasks, data races, leaked background work, and deadlocks when a service handles work in parallel.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

not rated 75repo +1 1mo ago A scan Socket: passSnyk: passSkillSpector: pass 40 tokens original MIT

Good fit Use it to design Go services with worker pools, fan-out and fan-in flows, cancellation, deadlines, and shared-state protection.

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Install with agentmods
npx agentmods add skills/bobmatnyc/claude-mpm-skills/golang-concurrency-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bobmatnyc/claude-mpm-skills --skill golang-concurrency-patterns
Clone the repo
git clone --depth 1 https://github.com/bobmatnyc/claude-mpm-skills

Made for: Claude Code.

Wrote this? Show the measurements

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agentmods badge for golang-concurrency-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/bobmatnyc/claude-mpm-skills/golang-concurrency-patterns/github.svg)](https://agentmods.dev/skills/bobmatnyc/claude-mpm-skills/golang-concurrency-patterns)
Your own site
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agentmods 80×15 button for golang-concurrency-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/bobmatnyc/claude-mpm-skills/golang-concurrency-patterns"><img src="https://agentmods.dev/badge/skills/bobmatnyc/claude-mpm-skills/golang-concurrency-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,081 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 May 2026
  • Snyk pass 18 May 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.02081
Opus 5 $0.00020 $0.01040
Sonnet 5 $0.00008 $0.00416
Haiku 4.5 $0.00004 $0.00208

Measured 12d ago against content hash 34d03b9e85a0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

golang-concurrency-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

toolchains/golang/golang-concurrency-patterns/SKILL.md · 348 lines

How it starts

The opening of the file, as written. The whole thing — 348 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Go Concurrency Patterns (Production)

Overview

Go concurrency scales when goroutine lifetimes are explicit, cancellation is propagated with context.Context, and shared state is protected (channels or locks). Apply these patterns to build reliable services and avoid common failure modes: goroutine leaks, deadlocks, and data races.

Quick Start

Default building blocks

  • Use context to drive cancellation and deadlines.
  • Use errgroup.WithContext for fan-out/fan-in with early abort.
  • Bound concurrency (avoid unbounded goroutines) with a semaphore or worker pool.
  • Prefer immutable data; otherwise protect shared state with a mutex or make a single goroutine the owner.

Avoid

  • Fire-and-forget goroutines in request handlers.
  • time.After inside hot loops.
  • Closing channels from the receiver side.
  • Sharing mutable variables across goroutines without synchronization.

Core Concepts

Goroutine lifecycle

Treat goroutines as resources with a clear owner and shutdown condition.

Correct: stop goroutines via context

ctx, cancel := context.WithCancel(context.Background())
defer cancel()

go func() {
    ticker := time.NewTicker(250 * time.Millisecond)
    defer ticker.Stop()

    for {
        select {
        case <-ctx.Done():
            return
        case <-ticker.C:
            // do work
        }
    }
}()

Wrong: goroutine without a stop condition

go func() {
    for {
        doWork() // leaks forever
    }
}()

Channels vs mutexes (choose intentionally)

  • Use channels to model ownership/serialization of state or to pipeline work.
  • Use mutexes to protect shared in-memory state with simple read/write patterns.

Correct: one goroutine owns the map

type req struct {
    key   string
    reply chan<- int
}

func mapOwner(ctx context.Context, in <-chan req) {
    m := map[string]int{}
    for {
        select {
        case <-ctx.Done():
            return
        case r := <-in:
            r.reply <- m[r.key]
        }
    }
}

Read the full file on GitHub · 348 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 348 lines · 40 tokens per session scan A 34d03b9e85a0

Subscribe to this mod's changes

golang-concurrency-patterns is a skill published in the GitHub repository bobmatnyc/claude-mpm-skills (75 stars, last pushed 1mo ago), licensed MIT. It adds 40 tokens to every session and 2,081 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.