goal

goal is a skill for Claude Code from bonfire-systems/goalkeeper. It costs 65 tokens per session (2,065 once invoked), scanned A, original, MIT.

A goal-management system for running a durable objective across multiple turns with checkpoints and completion checks.

In plain words
What is it for?
Use it to start a goal, check its status, record checkpoints, and mark the goal complete or blocked through the provided command-line tool.
Why use it?
It keeps the objective, progress record, and completion status consistent during longer tasks.

Skill for Claude Code

Written for Claude Code: ${CLAUDE_PLUGIN_ROOT} variable. Also seen: mentions subagents.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the goalkeeper plugin — 8 skills, 1 hook shipped together

Good fit Use it to start a goal, check its status, record checkpoints, and mark the goal complete or blocked through the provided command-line tool.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add bonfire-systems/goalkeeper
Claude Code
/plugin install goalkeeper

Made for: Claude Code.

Or install goalkeeper, the plugin that ships this one along with the rest of its 8 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for goal

README.md
[![agentmods](https://agentmods.dev/badge/skills/bonfire-systems/goalkeeper/goal.svg)](https://agentmods.dev/skills/bonfire-systems/goalkeeper/goal)
Your own site
<a href="https://agentmods.dev/skills/bonfire-systems/goalkeeper/goal"><img src="https://agentmods.dev/badge/skills/bonfire-systems/goalkeeper/goal.svg" alt="Measured on agentmods" height="20"></a>
Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,065 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00065 $0.02065
Opus 5 $0.00032 $0.01033
Sonnet 5 $0.00013 $0.00413
Haiku 4.5 $0.00006 $0.00206

Measured 7d ago against content hash 126147a05dd9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

goal scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/goal/SKILL.md · 102 lines

How it starts

The opening of the file, as written. The whole thing — 102 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are operating the goalkeeper skill — durable, contract-driven goal execution with judge-gated completion. This skill is invoked when the user runs /goal or /goal "<objective>".

The gk CLI — all state mechanics go through it

Every goalkeeper state transition is executed by the gk CLI, not by you writing files:

python3 "${CLAUDE_PLUGIN_ROOT}/scripts/gk.py" <command>

Abbreviated below as gk <command>. Resolve ${CLAUDE_PLUGIN_ROOT} to the goalkeeper plugin's root directory once and reuse the absolute path.

Never hand-write state.json, active.json, chain.json, or append to log.md with Edit/Write. The canonical state shapes live in scripts/gk.py (and are asserted by scripts/test-gk.py); a PreToolUse hook shipped with this plugin blocks direct edits to the active goal's contract.md, log.md, and state.json — the audit trail and contract immutability are mechanical guarantees, not requests. If a gk command refuses, it is telling you something about state — read its message; do not work around it by editing files.

Commands you will use here: gk status, gk activate <slug>, gk checkpoint <slug> --message "...", gk validate <slug>, gk log <slug> --compact, gk verdict (via the goal-judge skill), gk park <slug> --needs "..." (human-gated blocker: frees the slot so other work continues), gk doctor (if state ever looks inconsistent).

Execution modes

Inline mode (standalone /goal / /goal "<objective>")

Main conversation context runs the full Execution Loop (do work → checkpoint → validate → judge → branch on verdict), using ScheduleWakeup to pace iterations. This is the default when the user invokes /goal directly.

Subagent mode (chain-driven via /goal-chain)

When /goal-chain orchestrates, each goal's implementation work runs in a fresh-context executor subagent; main context only orchestrates (spawn executor → spawn judge → apply verdict). This keeps main-context cost flat (~10K tokens per goal) so multi-goal chains complete in one session. See goal-chain/SKILL.md for the orchestration protocol.

Read the full file on GitHub · 102 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 102 lines · 65 tokens per session scan A 126147a05dd9

Subscribe to this mod's changes

goal is a skill published in the GitHub repository bonfire-systems/goalkeeper (12 stars, last pushed 7d ago), licensed MIT. It adds 65 tokens to every session and 2,065 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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