plan-trip

plan-trip is a skill for Claude Code from borski/travel-hacking-toolkit. It costs 36 tokens per session (1,050 once invoked), scanned A, original, MIT.

A guided trip-planning workflow that collects your destination, dates, travelers, cabin class, trip length, and preference for cash or points. It then compares flights and hotels and prepares a booking plan.

In plain words
What is it for?
Use it to plan a complete trip, compare cash and award travel, evaluate points transfers, and choose how to book flights and hotels.
Why use it?
Trip planning involves many connected choices, and missing one detail can change the best option. This organizes the questions and comparisons in a set order.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Part of the travel-hacker plugin — 48 skills, 1 agent, 6 MCP servers shipped together

Good fit Use it to plan a complete trip, compare cash and award travel, evaluate points transfers, and choose how to book flights and hotels.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/borski/travel-hacking-toolkit/plan-trip
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add borski/travel-hacking-toolkit --skill plan-trip
Clone the repo
git clone --depth 1 https://github.com/borski/travel-hacking-toolkit

Made for: Claude Code.

Or install travel-hacker, the plugin that ships this one along with the rest of its 48 skills, 1 agent, 6 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for plan-trip

README.md
[![agentmods](https://agentmods.dev/badge/skills/borski/travel-hacking-toolkit/plan-trip.svg)](https://agentmods.dev/skills/borski/travel-hacking-toolkit/plan-trip)
Your own site
<a href="https://agentmods.dev/skills/borski/travel-hacking-toolkit/plan-trip"><img src="https://agentmods.dev/badge/skills/borski/travel-hacking-toolkit/plan-trip.svg" alt="Measured on agentmods" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,050 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.01050
Opus 5 $0.00018 $0.00525
Sonnet 5 $0.00007 $0.00210
Haiku 4.5 $0.00004 $0.00105

Measured 8d ago against content hash 94007ad4230b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

plan-trip scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/travel-hacking-toolkit/skills/plan-trip/SKILL.md · 67 lines

How it starts

The opening of the file, as written. The whole thing — 67 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Plan Trip Skill

The user invoked this skill explicitly. Run a guided trip planning workflow that produces a concrete, opinionated recommendation with cents-per-point math, transfer paths, and a booking plan.

How to run this

If the user already gave details in their prompt arguments, use those. Otherwise, ask in this order, one question at a time. Don't fire all the questions at once.

  1. Where? Destination(s). Accept regions ("Scandinavia"), cities ("Tokyo"), or specific airports.
  2. When? Departure month or date range. Note flexibility: "exact dates" vs "any week in March" matters a lot for award availability.
  3. Who? Number of travelers, ages if children/infants. The toolkit supports infant pricing and seat configurations.
  4. What class? Economy / premium economy / business / first. Default to economy if unstated.
  5. Trip length? Number of nights at destination if applicable.
  6. Points or cash? Three valid answers: "best of both" (default), "points only" (treat cash as last resort), "cash only" (skip award search).

After question 6, confirm the plan back to the user in one sentence and start the workflow.

The workflow

Once you have the inputs:

  1. Load lessons-learned first. Non-optional. Other skills depend on it.
  2. Load flight-search-strategy for the canonical parallel search plan.
  3. Pull balances via the awardwallet skill if the user's intent is points or "best of both" AND if balances aren't already in this session's context. Skip the pull if you already know them.
  4. Run cash search in parallel via duffel, ignav, google-flights, and the relevant free MCPs (Skiplagged, Kiwi).
  5. Run award search in parallel via seats-aero across ALL programs (never filter to one program upfront — see lessons-learned).
  6. Cross-reference with transfer-partners and transfer-bonuses to find the cheapest currency you actually have.
  7. Apply points-valuations to compute cents-per-point on each award option.
  8. Surface anything from award-sweet-spots that matches this route.
  9. Check stopovers if the destination involves a connection. Multi-city trips might unlock "two destinations for the price of one" via Aeroplan, Alaska, or Flying Blue.
  10. Show the math in a markdown table. One row per option, ranked. Columns: program, miles cost, cash co-pay, total $ value, cpp, hold-before-transfer rule, recommendation.
  11. Pick a winner with one-sentence reasoning.
  12. Show booking next steps via booking-guidance: which program to call, hold rules, transfer timing, phone numbers if needed.

Read the full file on GitHub · 67 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 67 lines · 36 tokens per session scan A 94007ad4230b

Subscribe to this mod's changes

plan-trip is a skill published in the GitHub repository borski/travel-hacking-toolkit (653 stars, last pushed 7d ago), licensed MIT. It adds 36 tokens to every session and 1,050 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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