points-valuations

points-valuations is a skill for Claude Code from borski/travel-hacking-toolkit. It costs 35 tokens per session (1,854 once invoked), scanned A, original, MIT.

Reference data for estimating the value of points from major airline and hotel loyalty programs. It gives conservative and optimistic cents-per-point ranges from several travel publications.

In plain words
What is it for?
Use it to assess whether spending points is good value, flag low-value redemptions, and identify unusually valuable ones.
Why use it?
Points do not have one fixed cash value, making it difficult to tell whether a redemption is worthwhile. These ranges provide a basis for judging it.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the travel-hacker plugin — 48 skills, 1 agent, 6 MCP servers shipped together

Good fit Use it to assess whether spending points is good value, flag low-value redemptions, and identify unusually valuable ones.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/borski/travel-hacking-toolkit/points-valuations
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add borski/travel-hacking-toolkit --skill points-valuations
Clone the repo
git clone --depth 1 https://github.com/borski/travel-hacking-toolkit

Made for: Claude Code.

Or install travel-hacker, the plugin that ships this one along with the rest of its 48 skills, 1 agent, 6 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for points-valuations

README.md
[![agentmods](https://agentmods.dev/badge/skills/borski/travel-hacking-toolkit/points-valuations.svg)](https://agentmods.dev/skills/borski/travel-hacking-toolkit/points-valuations)
Your own site
<a href="https://agentmods.dev/skills/borski/travel-hacking-toolkit/points-valuations"><img src="https://agentmods.dev/badge/skills/borski/travel-hacking-toolkit/points-valuations.svg" alt="Measured on agentmods" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,854 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00035 $0.01854
Opus 5 $0.00017 $0.00927
Sonnet 5 $0.00007 $0.00371
Haiku 4.5 $0.00003 $0.00185

Measured 8d ago against content hash ca07ad21d55c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

points-valuations scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/travel-hacking-toolkit/skills/points-valuations/SKILL.md · 112 lines

How it starts

The opening of the file, as written. The whole thing — 112 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Points Valuations

Reference data: data/points-valuations.json

Four sources are aggregated:

  • The Points Guy (TPG): optimistic, has affiliate incentive to inflate
  • Upgraded Points: moderate
  • One Mile at a Time (OMAAT): conservative
  • View From The Wing (VFTW): most conservative and theoretically rigorous

Each entry has:

  • floor — conservative minimum (use this for decision-making)
  • ceiling — optimistic maximum
  • sources — individual values from each publication

Decision Rules

  • Default to the floor for "should I burn points on this?" decisions. If a redemption beats the ceiling, it's genuinely exceptional. Say so.
  • Below the floor is objectively poor value. Flag it and suggest alternatives.
  • TPG systematically overvalues (affiliate incentive). VFTW and OMAAT are more useful for real decisions.
  • When floor and ceiling are within 0.1cpp, the value is well-established.
  • When floor and ceiling are 0.3cpp+ apart, mention the range and let the user decide.

The Points-vs-Cash Decision Sequence

Run these steps in order for any "should I use points?" question. Each step can end the analysis early; don't skip ahead.

  1. Compute true cpp with the formula below — total out-of-pocket including award taxes/surcharges, not gross fare. If you don't know the surcharge yet, get it before quoting a cpp; a BA award can swing from 2.5cpp to 0.9cpp on surcharges alone.
  2. Compare against the program's floor. Below floor → recommend cash (or a different program), and say why. At/above ceiling → call it exceptional explicitly.
  3. Check reachability before valuing further. A great cpp in a program the user can't reach (no balance, no transfer path in data/transfer-partners.json) is not an option — drop it.
  4. If a transfer is involved, gate through transfer-bonuses (check expiry against today's date) — an active bonus divides the effective miles cost and can flip step 2's verdict.
  5. Check the opportunity cost of the currency, not just this redemption. UR at 1.3cpp on a flight is a loss if the user's realistic alternative is Hyatt at 1.5-2.0cpp — the benchmark for a transferable currency is its best practical use, not 1.0.
  6. Compare against the portal quote (actual quote, not assumed rate — Points Boost is dynamic). Transfer wins on miles-count more often than portal wins on simplicity; show both numbers.
  7. Present cpp math on both sides and a one-line verdict. User preference thresholds (e.g. a personal ~1.5cpp bar) are an overlay the user applies — still surface sub-threshold options when cash is unreasonable or points are expiring, flagged as such.

Read the full file on GitHub · 112 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 112 lines · 35 tokens per session scan A ca07ad21d55c

Subscribe to this mod's changes

points-valuations is a skill published in the GitHub repository borski/travel-hacking-toolkit (653 stars, last pushed 7d ago), licensed MIT. It adds 35 tokens to every session and 1,854 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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