squad: Skill for Claude Code

.copilot/skills/agent-conduct/SKILL.md

agent-conduct is a skill for Claude Code, Codex from bradygaster/squad. It costs 12 tokens per session (293 once invoked), scanned A, a copy of agent-conduct, MIT.

A shared set of rules for software agents working in a squad. It requires product code and tests to stay independent of specific agent names and requires checks before work is finished.

In plain words
What is it for?
Use it to guide code, test, and CI reviews, enforce generic test fixtures, and verify touched files before declaring a task complete.
Why use it?
It reduces the risk that team-specific names leak into software and helps catch changes that break existing tests or continuous integration.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

This is bradygaster/squad's own configuration. It tells Claude Code and Codex how to work on squad itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything squad configures →

About the project

bradygaster/squad is a tool that creates a human-directed team of AI development agents inside a project repository through GitHub Copilot. Developers use it to delegate work among persistent specialists such as frontend, backend, testing, and lead agents while retaining responsibility for decisions and review. The catalogue entries are the skills, agents, and instructions that define and coordinate those team members.

bradygaster/squad · 3,295 stars · on GitHub · bradygaster.github.io

Reuse

Borrowing it

Nothing to install: this file belongs to bradygaster/squad. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/bradygaster/squad/dev/.copilot/skills/agent-conduct/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/bradygaster/squad

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for agent-conduct

README.md
[![agentmods](https://agentmods.dev/badge/skills/bradygaster/squad/agent-conduct/github.svg)](https://agentmods.dev/skills/bradygaster/squad/agent-conduct)
Your own site
<a href="https://agentmods.dev/skills/bradygaster/squad/agent-conduct"><img src="https://agentmods.dev/badge/skills/bradygaster/squad/agent-conduct/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for agent-conduct

Your own site · 80×15
<a href="https://agentmods.dev/skills/bradygaster/squad/agent-conduct"><img src="https://agentmods.dev/badge/skills/bradygaster/squad/agent-conduct.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 12 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 293 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00012 $0.00293
Opus 5.5 $0.00005 $0.00117
Sonnet 5.5 $0.00002 $0.00059
Haiku 4.5 $0.00001 $0.00029

Measured 1mo ago against content hash 898443cfbdd1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

agent-conduct scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to agent-conduct — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.copilot/skills/agent-conduct/SKILL.md · 25 lines

What it actually says

Context

Every squad agent must follow these two hard rules. They were previously duplicated in every charter. Now they live here as a shared skill, loaded once.

Patterns

Product Isolation Rule (hard rule)

Tests, CI workflows, and product code must NEVER depend on specific agent names from any particular squad. "Our squad" must not impact "the squad." No hardcoded references to agent names (Flight, EECOM, FIDO, etc.) in test assertions, CI configs, or product logic. Use generic/parameterized values. If a test needs agent names, use obviously-fake test fixtures (e.g., "test-agent-1", "TestBot").

Peer Quality Check (hard rule)

Before finishing work, verify your changes don't break existing tests. Run the test suite for files you touched. If CI has been failing, check your changes aren't contributing to the problem. When you learn from mistakes, update your history.md.

Anti-Patterns

  • Don't hardcode dev team agent names in product code or tests
  • Don't skip test verification before declaring work done
  • Don't ignore pre-existing CI failures that your changes may worsen
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 25 lines · 12 tokens per session scan A 898443cfbdd1

Subscribe to this mod's changes

agent-conduct is a skill published in the GitHub repository bradygaster/squad (3,295 stars, last pushed today), licensed MIT. It adds 12 tokens to every session and 293 once invoked, about $0.0000 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to agent-conduct, differing in 0 lines, and is treated as a copy.

Related

Other skills, from other repositories