squad-help

Instructions for using Squad, a custom Copilot agent that assembles a team of specialists in a repository. It explains how an agent differs from a skill or a slash command.

In plain words
What is it for?
Setting up a Squad team, listing its commands, and initializing Squad in a new project.
Why use it?
It prevents failed invocations caused by treating Squad as a skill or unsupported slash command.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/bradygaster/squad/squad-help
Any agent
npx skills add bradygaster/squad --skill squad-help
Clone the repo
git clone --depth 1 https://github.com/bradygaster/squad

Made for: Claude Code, Codex.

Per session 60 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,043 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00060 $0.01043
Opus 5 $0.00030 $0.00522
Sonnet 5 $0.00012 $0.00209
Haiku 4.5 $0.00006 $0.00104

Measured 2d ago against content hash d2696395847e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

squad-help scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

.squad/skills/squad-help/SKILL.md · 98 lines

How it starts

The opening of the file, as written. The whole thing — 98 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill: squad-help

Quick reference. If you're reading this because a user said "use squad" or "squad" or "set up a squad", you're in the right place — read on for the correct invocation paths.


Squad is a custom agent, not a skill

The Squad framework registers a custom Copilot CLI agent at .github/agents/squad.agent.md. The agent is named Squad and its description is "Your AI team. Describe what you're building, get a team of specialists that live in your repo."

Copilot CLI agents and skills are different things:

Thing How to invoke Example
Skill skill(name) tool call or natural-language match skill(squad-commands)
Agent task tool with agent_type=<name> task(name="...", agent_type="Squad", prompt="...")
Slash command Built-in CLI keyword /agent, /skills, /mcp

Calling skill(Squad) will fail with "Skill not found: Squad" because Squad is the agent, not a skill. (/squad as a slash command also does not exist — only built-in CLI keywords like /agent, /skills, /mcp are slash commands. There's no way to map a skill name to a slash command without a Copilot CLI feature change.)


How to actually use Squad

Pick the path that matches the user's intent:

A) Invoke the Squad coordinator agent (most common)

The Squad coordinator orchestrates a team of specialists. It routes work to the right agent, scaffolds a team if none exists, and enforces handoffs.

task(
  name="<short-task-name>",
  agent_type="Squad",
  prompt="<what you want the team to do>"
)

Use this when the user says things like:

  • "Use Squad to build X"
  • "Set up an AI team for this project"
  • "Have the Squad coordinator design Y"
  • "Spawn Squad" / "Squad, help me with ..."

B) See what Squad commands exist

The squad-commands skill is a categorized catalog of common Squad operations. The coordinator presents it as an interactive menu.

Trigger by natural-language match: "squad commands", "what can squad do", "show me squad options", "slash commands", "what commands are available".

Read the full file on GitHub · 98 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 98 lines · 60 tokens per session scan A d2696395847e

Subscribe to this mod's changes

squad-help is a skill published in the GitHub repository bradygaster/squad (3,150 stars, last pushed today), licensed MIT. It adds 60 tokens to every session and 1,043 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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