community-strategy

community-strategy is a skill for Claude Code, Codex from brainbytes-dev/everything-claude-marketing. It costs 26 tokens per session (3,471 once invoked), scanned A, original, MIT.

A guide for planning and growing a brand community, such as a customer forum, developer group, or chat community. It covers the audience, member value, engagement, measurement, staffing, and business goals.

In plain words
What is it for?
Use it to launch or expand a community, choose a platform, design engagement programs, measure community health, build a community team, or connect community work to retention and advocacy.
Why use it?
Starting a community without a clear purpose or member benefit can lead to low participation and wasted effort. This guide helps define those decisions before building or scaling the community.

Skill for Claude CodeCodex

Part of the everything-claude-marketing plugin — 72 skills, 22 commands, 18 agents, 2 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/brainbytes-dev/everything-claude-marketing/community-strategy
Any agent
npx skills add brainbytes-dev/everything-claude-marketing --skill community-strategy
Clone the repo
git clone --depth 1 https://github.com/brainbytes-dev/everything-claude-marketing

Made for: Claude Code, Codex.

Or install everything-claude-marketing, the plugin that ships this one along with the rest of its 72 skills, 22 commands, 18 agents, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for community-strategy

README.md
[![agentmods](https://agentmods.dev/badge/skills/brainbytes-dev/everything-claude-marketing/community-strategy.svg)](https://agentmods.dev/skills/brainbytes-dev/everything-claude-marketing/community-strategy)
Your own site
<a href="https://agentmods.dev/skills/brainbytes-dev/everything-claude-marketing/community-strategy"><img src="https://agentmods.dev/badge/skills/brainbytes-dev/everything-claude-marketing/community-strategy.svg" alt="Measured on agentmods" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,471 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00026 $0.03471
Opus 5 $0.00013 $0.01736
Sonnet 5 $0.00005 $0.00694
Haiku 4.5 $0.00003 $0.00347

Measured 4d ago against content hash 2b7a977e9772, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

community-strategy scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/community/community-strategy/SKILL.md · 266 lines

How it starts

The opening of the file, as written. The whole thing — 266 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Community Strategy

When to Activate

Use this skill when launching a new brand community, scaling an existing community, choosing a community platform, designing engagement programs, measuring community health, building a community team, integrating community into the marketing funnel, or when someone asks to "build a community" or "increase customer engagement." Also activate when community-led growth is part of the business strategy or when retention and advocacy are key priorities.

First Questions

Before building or optimizing a community, clarify:

  1. What is the business goal? (retention, support cost reduction, product feedback, brand advocacy, lead generation, content creation)
  2. Who is the community for? (customers, prospects, practitioners, developers, fans — be specific)
  3. What value will members get? (knowledge, networking, recognition, access, support, entertainment)
  4. What existing community activity exists? (social media groups, forums, Slack channels, Reddit threads — even informal ones)
  5. What resources are available? (dedicated community manager, budget, executive sponsorship, content team support)
  6. What is the timeline? (community building is a long game — expect 6-12 months to meaningful traction)

Core Rules

  1. Community is not a channel — it's a strategy. A community is not another place to broadcast marketing messages. It's an ecosystem where members create value for each other, with the brand as facilitator.
  2. Value before extraction. Give before you ask. A community that only serves the brand's interests will die. Members must receive clear, tangible value for their participation.
  3. Start small and intentional. Launch with 20-50 handpicked members who represent your ideal community member. Grow deliberately, not virally. Quality of early members determines community culture.
  4. Culture is set in the first 30 days. The norms established by early members become the community's identity. Be extremely intentional about who you invite first and what behavior you model.
  5. Community managers are the most important hire. A community without active management becomes a ghost town or a toxic space. Never launch a community without a dedicated human.
  6. Measure engagement depth, not member count. 500 active members beat 5,000 lurkers. Focus on meaningful interactions, not vanity metrics.

Read the full file on GitHub · 266 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 266 lines · 26 tokens per session scan A 2b7a977e9772

Subscribe to this mod's changes

community-strategy is a skill published in the GitHub repository brainbytes-dev/everything-claude-marketing (5 stars, last pushed 5mo ago), licensed MIT. It adds 26 tokens to every session and 3,471 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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