trove-shot-recipes

trove-shot-recipes is a skill for Claude Code from bravew/trove. It costs 39 tokens per session (708 once invoked), scanned A, original, MIT.

A guide for finding and adapting named video shot recipes for Remotion scenes. A shot recipe is a documented camera or motion pattern for one part of a video.

In plain words
What is it for?
Use it to resolve a named video-shotcraft card, read its exact reference and demo, and adapt that shot for a Remotion scene.
Why use it?
It prevents using a similar but incorrect reference when a specific shot card is requested. It also separates finding the source material from adapting its motion.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: installed under .agents/ (shared by several agents).

Part of the trove-media plugin — 5 skills shipped together

Good fit Use it to resolve a named video-shotcraft card, read its exact reference and demo, and adapt that shot for a Remotion scene.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bravew/trove/trove-shot-recipes
View source ↗ bravew/trove
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bravew/trove --skill trove-shot-recipes
Clone the repo
git clone --depth 1 https://github.com/bravew/trove

Made for: Claude Code.

Or install trove-media, the plugin that ships this one along with the rest of its 5 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for trove-shot-recipes

README.md
[![agentmods](https://agentmods.dev/badge/skills/bravew/trove/trove-shot-recipes/github.svg)](https://agentmods.dev/skills/bravew/trove/trove-shot-recipes)
Your own site
<a href="https://agentmods.dev/skills/bravew/trove/trove-shot-recipes"><img src="https://agentmods.dev/badge/skills/bravew/trove/trove-shot-recipes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for trove-shot-recipes

Your own site · 80×15
<a href="https://agentmods.dev/skills/bravew/trove/trove-shot-recipes"><img src="https://agentmods.dev/badge/skills/bravew/trove/trove-shot-recipes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 708 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.00708
Opus 5.5 $0.00016 $0.00283
Sonnet 5.5 $0.00008 $0.00142
Haiku 4.5 $0.00004 $0.00071

Measured 8d ago against content hash e5015a4c7928, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

trove-shot-recipes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

plugins/trove-media/.agents/skills/trove-shot-recipes/SKILL.md · 63 lines

How it starts

The opening of the file, as written. The whole thing — 63 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Shot recipes

Use this skill when the user names a video-shotcraft card or asks for a shot recipe. It resolves library material and helps adapt it. It does not author a complete promo pipeline or replace Remotion documentation.

Resolve before adapting

  1. Check for a video-shotcraft checkout at a path the user supplied or in a location already established by the conversation. Do not guess paths, clone the repository, or install anything. If no checkout is available, use the public index at https://vincentwei1021.github.io/video-shotcraft/api/library.json if an available reader can access it.
  2. Find the requested card by its exact name in the index. Use the matching source path to open the card Markdown from that same checkout. When using the public index, resolve source against the public gallery source route. Do not choose a card from a similar name, summary, or style label.
  3. Read the entire card, including its demo-reference section. Open the exact demo TSX path named there in the same checkout. Do not substitute a similarly named demo or write motion based only on the card name or index summary.
  4. Before proposing changes, report the resolved card name and both source paths. Summarize what the card and demo establish, then map only the motion that fits the user's scene, existing assets, and request. Treat parameter values as starting evidence, not requirements.
  5. If the index, card, or exact demo is missing or cannot be read, say which source is unavailable. Do not infer the recipe. Ask for an accessible checkout or offer clearly labeled general motion guidance that does not claim to come from that card.

See Card protocol for path details and Aesthetic rules for guidance that does not depend on the card library.

Work safely with source material

Read the full file on GitHub · 63 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 63 lines · 39 tokens per session scan A e5015a4c7928

Subscribe to this mod's changes

trove-shot-recipes is a skill published in the GitHub repository bravew/trove (10 stars, last pushed yesterday), licensed MIT. It adds 39 tokens to every session and 708 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-09.

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