Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add build-with-dhiraj/ai-workflow-framework-portability-kit --skill framer-motion-animatorgit clone --depth 1 https://github.com/build-with-dhiraj/ai-workflow-framework-portability-kitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/build-with-dhiraj/ai-workflow-framework-portability-kit/framer-motion-animator)<a href="https://agentmods.dev/skills/build-with-dhiraj/ai-workflow-framework-portability-kit/framer-motion-animator"><img src="https://agentmods.dev/badge/skills/build-with-dhiraj/ai-workflow-framework-portability-kit/framer-motion-animator/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/build-with-dhiraj/ai-workflow-framework-portability-kit/framer-motion-animator"><img src="https://agentmods.dev/badge/skills/build-with-dhiraj/ai-workflow-framework-portability-kit/framer-motion-animator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00035 | $0.03523 |
| Opus 5.5 | $0.00014 | $0.01409 |
| Sonnet 5.5 | $0.00007 | $0.00705 |
| Haiku 4.5 | $0.00003 | $0.00352 |
Grade A, and why
framer-motion-animator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 576 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Framer Motion Animator
Build delightful animations and interactions with Framer Motion's declarative API.
Core Workflow
- Identify animation needs: Entrance, exit, hover, gestures
- Choose animation type: Simple, variants, gestures, layout
- Define motion values: Opacity, scale, position, rotation
- Add transitions: Duration, easing, spring physics
- Orchestrate sequences: Stagger, delay, parent-child
- Optimize performance: GPU-accelerated properties
Installation
npm install framer-motion
Basic Animations
Simple Animation
import { motion } from 'framer-motion';
// Animate on mount
export function FadeIn({ children }: { children: React.ReactNode }) {
return (
<motion.div
initial={{ opacity: 0, y: 20 }}
animate={{ opacity: 1, y: 0 }}
transition={{ duration: 0.5 }}
>
{children}
</motion.div>
);
}
// Animate on hover
export function ScaleOnHover({ children }: { children: React.ReactNode }) {
return (
<motion.div
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
transition={{ type: 'spring', stiffness: 400, damping: 17 }}
>
{children}
</motion.div>
);
}
Exit Animations with AnimatePresence
import { motion, AnimatePresence } from 'framer-motion';
export function Modal({ isOpen, onClose, children }: ModalProps) {
return (
<AnimatePresence>
{isOpen && (
<>
{/* Backdrop */}
<motion.div
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0 }}
onClick={onClose}
className="fixed inset-0 bg-black/50 z-40"
/>
{/* Modal */}
<motion.div
initial={{ opacity: 0, scale: 0.95, y: 20 }}
animate={{ opacity: 1, scale: 1, y: 0 }}
exit={{ opacity: 0, scale: 0.95, y: 20 }}
transition={{ type: 'spring', damping: 25, stiffness: 300 }}
className="fixed inset-0 z-50 flex items-center justify-center"
>
<div className="bg-white rounded-xl p-6 max-w-md w-full">
{children}
</div>
</motion.div>
</>
)}
</AnimatePresence>
);
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 576 lines · 35 tokens per session scan A 9801c30511be
framer-motion-animator is a skill published in the GitHub repository build-with-dhiraj/ai-workflow-framework-portability-kit (5 stars, last pushed 21d ago), licensed MIT. It adds 35 tokens to every session and 3,523 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-21.
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