lume-design

lume-design is a skill for Claude Code from byte5ai/palaia. It costs 57 tokens per session (603 once invoked), scanned A, original, MIT.

A design system for creating branded interfaces and visual mockups for Omadia UI, with defined colors, fonts, assets, and reusable interface components.

In plain words
What is it for?
Use it to create production interfaces, prototypes, slide visuals, or other mockups that follow the Lume design system.
Why use it?
It gives the agent a consistent visual language when building or prototyping Omadia interfaces.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Good fit Use it to create production interfaces, prototypes, slide visuals, or other mockups that follow the Lume design system.

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Install with agentmods
npx agentmods add skills/byte5ai/palaia/lume
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add byte5ai/palaia --skill lume
Clone the repo
git clone --depth 1 https://github.com/byte5ai/palaia

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for lume-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/byte5ai/palaia/lume/github.svg)](https://agentmods.dev/skills/byte5ai/palaia/lume)
Your own site
<a href="https://agentmods.dev/skills/byte5ai/palaia/lume"><img src="https://agentmods.dev/badge/skills/byte5ai/palaia/lume/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for lume-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/byte5ai/palaia/lume"><img src="https://agentmods.dev/badge/skills/byte5ai/palaia/lume.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 57 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 603 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00057 $0.00603
Opus 5 $0.00028 $0.00302
Sonnet 5 $0.00011 $0.00121
Haiku 4.5 $0.00006 $0.00060

Measured 5d ago against content hash b76239342215, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

lume-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (ui_kits/omadia-canvas/lucide-paths.js), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

v3/docs/design/lume/SKILL.md · 32 lines

What it actually says

Read the README.md file within this skill, and explore the other available files.

The system implements Lume — light-as-material — for Omadia UI, a generative desktop canvas application. The defining trait: every surface is a gradient pair (top + btm), every border is directional, accent renders as both fill and glow (two-stop, with a bright white-shifted inner core). Default palette is Lagoon (#1F8FA3). Typography is three-register: Geist (sans, structural) + Source Serif 4 (serif, prose) + Geist Mono (mono, data/code).

If creating visual artifacts (slides, mocks, throwaway prototypes, etc), copy colors_and_type.css and assets/ out of this folder and create static HTML files for the user to view. Add <html data-mode="light" data-accent="lagoon"> on the root.

If working on production code, you can copy assets and read the rules here to become an expert in designing with this brand.

Key files:

  • README.md — full design language (content tone, visual foundations, iconography, anti-patterns)
  • colors_and_type.css — every design token, ready to import
  • docs/visual-spec.md — the normative source spec from the Omadia UI repo
  • docs/visual-spec-preview-lume.html — visual reference rendered by the spec author
  • ui_kits/omadia-canvas/ — high-fidelity React recreation of core canvas screens
  • preview/ — small per-token cards for the design-system tab

If the user invokes this skill without any other guidance, ask them what they want to build or design, ask some questions, and act as an expert designer who outputs HTML artifacts or production code, depending on the need. Hard constraints to remember:

  1. No logo — omadia is muted body text, not a wordmark.
  2. No emoji as chrome (agent-content emoji passes through unchanged).
  3. No drop shadows on cards. Shadows are reserved for modal-class surfaces.
  4. No status-pill cocktails or filled badges. Semantic states are text + 1px border, never block fills.
  5. No spinners. Skeletons or the button-in-flight dots are the only loading affordances.
  6. No "Welcome!" or branded empty states.
  7. The editor exception: canvas-region, timeline, vector-path get radius 0 and opaque (non-gradient) fills.
Files

What ships with it

55 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 32 lines · 57 tokens per session scan A b76239342215

Subscribe to this mod's changes

lume-design is a skill published in the GitHub repository byte5ai/palaia (19 stars, last pushed 2d ago), licensed MIT. It adds 57 tokens to every session and 603 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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