byted-music-generate

byted-music-generate is a skill for Claude Code, Codex from bytedance/agentkit-samples. It costs 62 tokens per session (1,954 once invoked), scanned A, original, Apache-2.0.

A music-generation tool that creates vocal songs, instrumental background music, and lyrics from user requests.

In plain words
What is it for?
It is for generating songs, instrumental BGM, soundtracks, and song lyrics.
Why use it?
It removes the need to compose music or lyrics manually when a song, soundtrack, or background track is needed.

Skill for Claude CodeCodex ✓ vendor

Written for no agent in particular: nothing here depends on one.

Good fit It is for generating songs, instrumental BGM, soundtracks, and song lyrics.

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Install with agentmods
npx agentmods add skills/bytedance/agentkit-samples/byted-music-generate
About the project

bytedance/agentkit-samples is a collection of examples and tutorials for Volcengine AgentKit, an AI-agent development platform for building, deploying, and operating agent applications. Developers use the samples to learn agent creation, multi-agent collaboration, memory, retrieval, MCP integrations, media generation, customer service, and other workflows. The catalogue skills provide agent workflows based on these examples.

bytedance/agentkit-samples · 450 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bytedance/agentkit-samples --skill byted-music-generate
Clone the repo
git clone --depth 1 https://github.com/bytedance/agentkit-samples

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for byted-music-generate

README.md
[![agentmods](https://agentmods.dev/badge/skills/bytedance/agentkit-samples/byted-music-generate/github.svg)](https://agentmods.dev/skills/bytedance/agentkit-samples/byted-music-generate)
Your own site
<a href="https://agentmods.dev/skills/bytedance/agentkit-samples/byted-music-generate"><img src="https://agentmods.dev/badge/skills/bytedance/agentkit-samples/byted-music-generate/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for byted-music-generate

Your own site · 80×15
<a href="https://agentmods.dev/skills/bytedance/agentkit-samples/byted-music-generate"><img src="https://agentmods.dev/badge/skills/bytedance/agentkit-samples/byted-music-generate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,954 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00062 $0.01954
Opus 5 $0.00031 $0.00977
Sonnet 5 $0.00012 $0.00391
Haiku 4.5 $0.00006 $0.00195

Measured 6d ago against content hash d95da4292e8b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

byted-music-generate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/music_generate.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/byted-music-generate/SKILL.md · 169 lines

How it starts

The opening of the file, as written. The whole thing — 169 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Music Generate Skill

Generate music using the Volcengine Music Generation API. Supports vocal songs, instrumental BGM, and AI lyrics generation.

Trigger Conditions

  1. User wants to generate a song (with lyrics or a text prompt)
  2. User needs background music, instrumental tracks, or soundtracks
  3. User wants AI-generated lyrics
  4. User mentions "write a song", "music generation", "BGM", "background music", "lyrics"

Environment Variables

Two authentication methods are supported (gateway takes priority):

Option 1: API Gateway (recommended)

  • ARK_SKILL_API_BASE — API gateway base URL
  • ARK_SKILL_API_KEY — API gateway authentication key

Option 2: Direct AK/SK

  • VOLCENGINE_ACCESS_KEY — AccessKey ID
  • VOLCENGINE_SECRET_KEY — AccessKey Secret
  • How to obtain: Volcengine Console → Account → Key Management → Create Key

Usage

  1. Determine user intent and select the mode (song / bgm / lyrics).
  2. cd to the skill directory: skills/byted-music-generate.
  3. Run the script. The script polls the API internally and may take several minutes to complete (typically 1–5 minutes for song/bgm).
  4. Monitor execution: If the runtime environment moves the command to background, you MUST periodically (every 10 seconds) read the terminal output to check whether the script has finished. The script prints polling progress to stderr and outputs a single JSON line to stdout upon completion.
  5. Once completed, return the audio_url or lyrics from the JSON output to the user.

Three Modes

1. song — Vocal Song

User provides lyrics (Lyrics) or a text prompt (Prompt) to generate a vocal song.

# With text prompt
python scripts/music_generate.py song --prompt "A song about summer at the beach" --genre Pop --gender Female

# With lyrics
python scripts/music_generate.py song --lyrics "[verse]\nMoonlight on the windowsill\nMemories flowing like water\n[chorus]\nYou are my moonlight" --genre Folk --mood "Sentimental/Melancholic/Lonely"

Read the full file on GitHub · 169 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 169 lines · 62 tokens per session scan A d95da4292e8b

Subscribe to this mod's changes

byted-music-generate is a skill published in the GitHub repository bytedance/agentkit-samples (450 stars, last pushed 5d ago), licensed Apache-2.0. It adds 62 tokens to every session and 1,954 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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