deer-flow: Skill for Claude Code

.agent/skills/engineer-system-change/SKILL.md

engineer-system-change is a skill for Claude Code, Codex from bytedance/deer-flow. It costs 125 tokens per session (1,886 once invoked), scanned A, original, MIT.

A method for evaluating and implementing substantial software changes, such as features, refactors, migrations, dependency updates, APIs, or services. It starts by checking whether the change solves a real system problem before deciding how to build it.

In plain words
What is it for?
Use it to assess proposals, trace current behavior, decide whether a change belongs in the system, plan implementation, and verify the result after coding.
Why use it?
It prevents teams from implementing changes based only on assumptions or checklists and makes risks, affected users, validation, and rollback explicit.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

This is bytedance/deer-flow's own configuration. It tells Claude Code and Codex how to work on deer-flow itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything deer-flow configures →

About the project

DeerFlow is an open-source super-agent harness that coordinates sub-agents, memory, tools, sandboxes, and extensible skills to handle research, coding, and content-creation tasks that may run for minutes or hours. It is intended for long-running, multi-step work performed by AI agents. The catalogue entries are skills, agents, and instructions that support its workflows.

bytedance/deer-flow · 81,437 stars · on GitHub · deerflow.tech

Reuse

Borrowing it

Nothing to install: this file belongs to bytedance/deer-flow. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/bytedance/deer-flow/main/.agent/skills/engineer-system-change/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/bytedance/deer-flow

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for engineer-system-change

README.md
[![agentmods](https://agentmods.dev/badge/skills/bytedance/deer-flow/engineer-system-change.svg)](https://agentmods.dev/skills/bytedance/deer-flow/engineer-system-change)
Your own site
<a href="https://agentmods.dev/skills/bytedance/deer-flow/engineer-system-change"><img src="https://agentmods.dev/badge/skills/bytedance/deer-flow/engineer-system-change.svg" alt="Measured on agentmods" height="20"></a>
Per session 125 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,886 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00125 $0.01886
Opus 5 $0.00063 $0.00943
Sonnet 5 $0.00025 $0.00377
Haiku 4.5 $0.00013 $0.00189

Measured 6d ago against content hash 3824ac0af277, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

engineer-system-change scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agent/skills/engineer-system-change/SKILL.md · 135 lines

How it starts

The opening of the file, as written. The whole thing — 135 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Engineer System Change

Treat every proposed change as a hypothesis about a real system, not as an implementation checklist. Establish whether the change should exist before designing or building it, then keep the solution and the process proportional to the risk.

Preserve the Task Boundary

  • If asked only to assess, review, or plan, make no project or external-state changes.
  • If explicitly asked to implement, including after an assessment, pass the decision gates before editing and verify the result afterward.
  • Treat implementation permission as separate from permission to commit, push, deploy, publish, or update issues and pull requests.
  • If repository truth matters, inspect the current target revision and relevant discussion. Do not rely on a stale checkout, an RFC alone, or remembered architecture.
  • Separate verified facts, inferences, and unknowns. Do not turn missing evidence into a confident conclusion.

Apply the Decision Gates

1. Ground the Problem

  • Trace the current user workflow, failure, or code path before proposing a solution.
  • State the undesirable observable behavior and the invariant or outcome that should replace it.
  • Identify who is affected and which concrete decision or action changes.
  • Check whether the existing system, configuration, documentation, or operating procedure already solves the problem.
  • Enumerate adjacent product paths and workarounds, not only the proposed target surface. Explain precisely which accepted outcome each alternative fails; do not claim “the only option” from one missing UI control or code path.
  • Treat an absent field, interface, abstraction, or standard as an observation, not proof of a requirement.

Return STOP only when evidence affirmatively shows that no change is needed or the affected workflow already achieves the outcome. Return NEEDS_EVIDENCE when an unverified fact prevents the decision.

2. Name Semantic Consumers

For every proposed durable field, event, API, table, store, module, service, or workflow, establish:

Read the full file on GitHub · 135 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 135 lines · 125 tokens per session scan A 3824ac0af277

Subscribe to this mod's changes

engineer-system-change is a skill published in the GitHub repository bytedance/deer-flow (81,437 stars, last pushed today), licensed MIT. It adds 125 tokens to every session and 1,886 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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