framer-motion-gestures

framer-motion-gestures is a skill for Claude Code from C-Jeril/framer-motion-skills. It costs 64 tokens per session (1,404 once invoked), scanned A, original, MIT.

A guide to using Framer Motion, a React animation library, for interactions controlled by dragging, pointing, tapping, focusing, or touching. It covers settings for movement limits, release momentum, spring effects, and drag callbacks.

In plain words
What is it for?
Use it to build drag-and-drop controls, draggable panels, touch interactions, hover or tap effects, and other gesture-driven animations in React.
Why use it?
It gives a consistent way to make interface elements respond to user gestures instead of manually wiring animation behavior. It also helps choose the relevant Framer Motion settings for each interaction.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the framer-motion-skills plugin — 6 skills shipped together

Good fit Use it to build drag-and-drop controls, draggable panels, touch interactions, hover or tap effects, and other gesture-driven animations in React.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/c-jeril/framer-motion-skills/framer-motion-gestures
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add C-Jeril/framer-motion-skills --skill framer-motion-gestures
Clone the repo
git clone --depth 1 https://github.com/C-Jeril/framer-motion-skills

Made for: Claude Code.

Or install framer-motion-skills, the plugin that ships this one along with the rest of its 6 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for framer-motion-gestures

README.md
[![agentmods](https://agentmods.dev/badge/skills/c-jeril/framer-motion-skills/framer-motion-gestures/github.svg)](https://agentmods.dev/skills/c-jeril/framer-motion-skills/framer-motion-gestures)
Your own site
<a href="https://agentmods.dev/skills/c-jeril/framer-motion-skills/framer-motion-gestures"><img src="https://agentmods.dev/badge/skills/c-jeril/framer-motion-skills/framer-motion-gestures/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for framer-motion-gestures

Your own site · 80×15
<a href="https://agentmods.dev/skills/c-jeril/framer-motion-skills/framer-motion-gestures"><img src="https://agentmods.dev/badge/skills/c-jeril/framer-motion-skills/framer-motion-gestures.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 64 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,404 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 1 Apr 2026
  • Snyk pass 1 Apr 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00064 $0.01404
Opus 5 $0.00032 $0.00702
Sonnet 5 $0.00013 $0.00281
Haiku 4.5 $0.00006 $0.00140

Measured 11d ago against content hash b9a73f76108d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

framer-motion-gestures scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/framer-motion-gestures/SKILL.md · 240 lines

How it starts

The opening of the file, as written. The whole thing — 240 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Framer Motion Gestures

When to Use This Skill

Apply when implementing gesture-driven animations: drag, pan, tap, hover, focus, or touch interactions. When the user asks about drag-and-drop, interactive elements, or gesture-based UI in Framer Motion.

Related skills: For core animation use framer-motion-core; for variants use framer-motion-variants; for layout animations use framer-motion-layout.

Drag

Enable dragging with the drag prop:

<motion.div
  drag="x"
  dragConstraints={{ left: -100, right: 100 }}
  whileDrag={{ scale: 1.1, cursor: "grabbing" }}
/>

Drag Props

Prop Type Description
drag bool | "x" | "y" Enable drag on axis
dragConstraints object | RefObject Movement constraints
dragMomentum boolean Continue momentum after release (default: true)
dragElastic number | object Elasticity of bounds (default: 0)
dragTransition Transition Spring config for momentum
whileDrag MotionProps Animation while dragging
onDrag function Callback during drag
onDragStart function Callback when drag starts
onDragEnd function Callback when drag ends

Drag Constraints

<motion.div
  drag
  dragConstraints={{
    left: -100,
    right: 100,
    top: -50,
    bottom: 50
  }}
/>

Ref-based Constraints

function Draggable() {
  const constraintsRef = useRef(null);

  return (
    <>
      <motion.div
        ref={constraintsRef}
        style={{
          width: 500,
          height: 500,
          backgroundColor: "#eee"
        }}
      />
      <motion.div
        drag
        dragConstraints={constraintsRef}
      />
    </>
  );
}

Pan

Pan is similar to drag but for pointer/touch:

<motion.div
  drag="x"
  onDrag={(e, info) => {
    console.log("Position:", info.point);
    console.log("Velocity:", info.velocity);
  }}
/>

Read the full file on GitHub · 240 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 240 lines · 64 tokens per session scan A b9a73f76108d

Subscribe to this mod's changes

framer-motion-gestures is a skill published in the GitHub repository C-Jeril/framer-motion-skills (7 stars, last pushed 5mo ago), licensed MIT. It adds 64 tokens to every session and 1,404 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

visual-ralph

Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ralph with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.

Yeachan-Heo/oh-my-codex · 50 tokens

debug-optimize-lcp

Guides debugging and optimizing Largest Contentful Paint (LCP) using Chrome DevTools MCP tools. Use this skill whenever the user asks about LCP performance, slow page loads, Core Web Vitals optimization, or wants to understand why their page's main content takes too long to appear. Also use when the user mentions…

ChromeDevTools/chrome-devtools-mcp · 99 tokens

repro-admin

Reproduce an EmDash admin UI bug. Attach a container, start the demo dev server, drive the admin with agent-browser using the dev-bypass session, and capture the reproduction as screenshots plus a replayable transcript.

emdash-cms/emdash · 48 tokens

create-site

Creates a new Power Pages code site (SPA) using React, Angular, Vue, or Astro. Guides through the full process from initial concept to deployed site: requirements discovery, scaffolding, component planning, design, implementation, validation, and deployment. Use when the user wants to create, build, or scaffold a new…

microsoft/power-platform-skills · 73 tokens

prototype-web

A clickable, high-fidelity web product prototype with navigation, a hero section, feature cards, steps, social proof, and optional pricing. It is designed to resemble a finished landing page while remaining a prototype.

nexu-io/html-anything · 24 tokens

menu-transitions-rtl

Animate react-horizontal-scrolling-menu scrolling and build right-to-left menus: noPolyfill defaults to true since v8, so transitionDuration (default 500), a custom-easing-function transitionBehavior, and per-call ScrollOptions { duration, boundary } on scrollToItem/scrollNext/scrollPrev are silently ignored unless…

asmyshlyaev177/react-horizontal-scrolling-menu · 137 tokens