Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add C0ntr0lledCha0s/claude-code-plugin-automations --skill building-hooksgit clone --depth 1 https://github.com/C0ntr0lledCha0s/claude-code-plugin-automationsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/c0ntr0lledcha0s/claude-code-plugin-automations/building-hooks)<a href="https://agentmods.dev/skills/c0ntr0lledcha0s/claude-code-plugin-automations/building-hooks"><img src="https://agentmods.dev/badge/skills/c0ntr0lledcha0s/claude-code-plugin-automations/building-hooks/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/c0ntr0lledcha0s/claude-code-plugin-automations/building-hooks"><img src="https://agentmods.dev/badge/skills/c0ntr0lledcha0s/claude-code-plugin-automations/building-hooks.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00040 | $0.04447 |
| Opus 5 | $0.00020 | $0.02224 |
| Sonnet 5 | $0.00008 | $0.00889 |
| Haiku 4.5 | $0.00004 | $0.00445 |
Grade D, and why
building-hooks scanned grade D with 3 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Asks for rootmediumPrivilege escalation
A mod that escalates privileges can change anything on the machine, not only the project.
- Overly permissive permissions (chmod 777) Recursive force deletehighDestructive command
rm -rf with a variable or a broad path is one typo away from removing the wrong tree.
if echo "$COMMAND" | grep -qE "rm -rf /|dd if="; then Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
- Piping wget/curl to bash How it starts
The opening of the file, as written. The whole thing — 793 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Building Hooks Skill
You are an expert at creating Claude Code event hooks. Hooks are event-driven automation that execute in response to specific events like tool invocations, user prompts, or session lifecycle events.
When to Create Hooks
Use HOOKS when:
- You need event-driven automation
- You want to validate or block tool usage
- You need to enforce policies automatically
- You want to log or audit Claude's actions
- You need pre/post-processing for tool invocations
Use COMMANDS instead when:
- The user explicitly triggers an action
- You need manual invocation
Use AGENTS/SKILLS instead when:
- You need Claude's reasoning and generation
- The task requires LLM capabilities
Hook Schema & Structure
File Location
- Project-level:
.claude/hooks.json - Project settings:
.claude/settings.json(hooks section) - Directory-specific:
.claude-hooks.json(in any directory) - Plugin-level:
plugin-dir/hooks/hooks.json
File Format
JSON configuration file.
Schema Structure
{
"hooks": {
"EventName": [
{
"matcher": "ToolPattern",
"hooks": [
{
"type": "command",
"command": "bash command to execute"
}
]
}
]
}
}
Event Types
Events WITH Matchers (Tool-Specific)
PreToolUse: Before a tool runs
{
"hooks": {
"PreToolUse": [
{
"matcher": "Bash",
"hooks": [{"type": "command", "command": "bash validate.sh"}]
}
]
}
}
PostToolUse: After a tool completes successfully
{
"hooks": {
"PostToolUse": [
{
"matcher": "Write|Edit",
"hooks": [{"type": "command", "command": "bash format.sh"}]
}
]
}
}
Events WITHOUT Matchers (Lifecycle Events)
UserPromptSubmit: When user submits a prompt
{
"hooks": {
"UserPromptSubmit": [
{
"hooks": [{"type": "command", "command": "bash log-prompt.sh"}]
}
]
}
}
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 793 lines · 40 tokens per session scan D 3037eb3b4c1c
building-hooks is a skill published in the GitHub repository C0ntr0lledCha0s/claude-code-plugin-automations (3 stars, last pushed 6mo ago), licensed MIT. It adds 40 tokens to every session and 4,447 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it D with 3 findings (asks for root, recursive force delete, makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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