blender-toolkit

blender-toolkit is a skill for Claude Code from cafe3310/public-agent-skills. It costs 31 tokens per session (4,488 once invoked), scanned A, original, Apache-2.0.

A Blender toolkit for automating 3D modeling tasks, material management, and Mixamo animation retargeting. Mixamo is a service that provides ready-made animations for 3D characters.

In plain words
What is it for?
Use it to create or adjust 3D shapes, manage materials, and apply Mixamo animations to different character rigs.
Why use it?
It removes repetitive manual work when preparing 3D objects, their surfaces, or character animation data in Blender.

Skill for Claude Code

Written for Claude Code: SessionStart hook event. Also seen: reads .claude/ paths; names the AskUserQuestion tool; mentions Claude Code.

Good fit Use it to create or adjust 3D shapes, manage materials, and apply Mixamo animations to different character rigs.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cafe3310/public-agent-skills/blender-toolkit
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cafe3310/public-agent-skills --skill blender-toolkit
Clone the repo
git clone --depth 1 https://github.com/cafe3310/public-agent-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-toolkit

README.md
[![agentmods](https://agentmods.dev/badge/skills/cafe3310/public-agent-skills/blender-toolkit/github.svg)](https://agentmods.dev/skills/cafe3310/public-agent-skills/blender-toolkit)
Your own site
<a href="https://agentmods.dev/skills/cafe3310/public-agent-skills/blender-toolkit"><img src="https://agentmods.dev/badge/skills/cafe3310/public-agent-skills/blender-toolkit/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-toolkit

Your own site · 80×15
<a href="https://agentmods.dev/skills/cafe3310/public-agent-skills/blender-toolkit"><img src="https://agentmods.dev/badge/skills/cafe3310/public-agent-skills/blender-toolkit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,488 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.04488
Opus 5.5 $0.00012 $0.01795
Sonnet 5.5 $0.00006 $0.00898
Haiku 4.5 $0.00003 $0.00449

Measured 2d ago against content hash a3a0b88ff4ed, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

blender-toolkit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/blender-skills/subskills/blender-toolkit/SKILL.md · 601 lines

How it starts

The opening of the file, as written. The whole thing — 601 lines — stays where its author put it; the contents beside it link to each section on GitHub.

⚠️ Installation Check (READ THIS FIRST)

IMPORTANT: Before using this skill, check Blender addon installation status.

Config location: Check the shared config file for your installation status:

~/.claude/plugins/marketplaces/dev-gom-plugins/blender-config.json

Always run scripts with --help first to see usage. DO NOT read the source until you try running the script first and find that a customized solution is abslutely necessary. These scripts can be very large and thus pollute your context window. They exist to be called directly as black-box scripts rather than ingested into your context window.

Required actions based on config:

1. If Blender Not Detected (blenderExecutable: null)

Blender was not found during initialization. Please:

  1. Install Blender 4.0+ from https://www.blender.org
  2. Restart Claude Code session to trigger auto-detection
  3. Check logs: .blender-toolkit/init-log.txt

2. If Multiple Versions Detected (detectedBlenderVersions array)

The system detected multiple Blender installations. If you want to use a different version:

  1. Open config file (path shown above)
  2. Edit blenderExecutable field to your preferred version path
  3. Restart Claude Code session

Example:

{
  "detectedBlenderVersions": [
    {"version": "4.2.0", "path": "C:\\Program Files\\Blender Foundation\\Blender 4.2\\blender.exe"},
    {"version": "4.1.0", "path": "C:\\Program Files\\Blender Foundation\\Blender 4.1\\blender.exe"}
  ],
  "blenderExecutable": "C:\\Program Files\\Blender Foundation\\Blender 4.2\\blender.exe"
}

3. If Addon Not Installed (addonInstalled: false)

The addon needs to be installed manually. Follow these steps:

Manual Installation Steps:

Method 1: Install from ZIP (Recommended)

# 1. Open Blender 4.0+
# 2. Edit > Preferences > Add-ons > Install
# 3. Select: .blender-toolkit/blender-toolkit-addon-v*.zip
# 4. Enable "Blender Toolkit WebSocket Server"

Method 2: Install from Source

# 1. Open Blender 4.0+
# 2. Edit > Preferences > Add-ons > Install
# 3. Select: plugins/blender-toolkit/skills/addon/__init__.py
# 4. Enable "Blender Toolkit WebSocket Server"

Read the full file on GitHub · 601 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 601 lines · 31 tokens per session scan A a3a0b88ff4ed

Subscribe to this mod's changes

blender-toolkit is a skill published in the GitHub repository cafe3310/public-agent-skills (256 stars, last pushed yesterday), licensed Apache-2.0. It adds 31 tokens to every session and 4,488 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-05.

Related

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blender-toolkit next to 6 skills from other repositories
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