Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add calesthio/generative-media-skills --skill character-design-continuitygit clone --depth 1 https://github.com/calesthio/generative-media-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/calesthio/generative-media-skills/character-design-continuity)<a href="https://agentmods.dev/skills/calesthio/generative-media-skills/character-design-continuity"><img src="https://agentmods.dev/badge/skills/calesthio/generative-media-skills/character-design-continuity/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/calesthio/generative-media-skills/character-design-continuity"><img src="https://agentmods.dev/badge/skills/calesthio/generative-media-skills/character-design-continuity.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00104 | $0.05457 |
| Opus 5 | $0.00052 | $0.02729 |
| Sonnet 5 | $0.00021 | $0.01091 |
| Haiku 4.5 | $0.00010 | $0.00546 |
Grade A, and why
character-design-continuity scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
Silhouette: tiny rounded body, oversized translucent wings shaped like two vertical leaves, single antenna curl, small satchel. How it starts
The opening of the file, as written. The whole thing — 354 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Character Design Continuity
Use this skill to make a character stay recognizably the same while still acting, aging, changing costume, moving through shots, or adapting to a campaign's style. Treat continuity as a production system, not a single prompt trick.
Ground rules
Separate three kinds of guidance in your reasoning:
- Documented facts: cite a source or the user's approved materials.
- Empirical observations: describe what happened in the latest generation or test batch.
- Production heuristics: useful craft rules that improve odds but are not guarantees.
Do not promise perfect identity preservation from text prompts alone. Current image and video systems can drift on facial structure, body proportions, hands, age, wardrobe, markings, props, and style. Strong continuity comes from a character bible, reference strategy, constrained prompt planning, iterative selection, and QA.
Start with the continuity intent
Before designing or repairing a character, identify:
- Continuity target: exact likeness, fictional identity, brand mascot, archetypal role, or loose style family.
- Delivery form: stills, multi-shot video, avatar, rigged animation, comic panels, ad variants, social serial, game/UI asset.
- Allowed variation: expression range, pose range, wardrobe changes, age/time jumps, lighting, camera angle, art style changes, season/event variants.
- Hard invariants: features that must not drift.
- Rights status: fictional original, licensed IP, employee/customer likeness, public figure, minor, deceased person, or composite inspired by real people.
- Model/reference capabilities: whether the provider supports reference images, image-to-image, masks, seeds, character-reference tokens, identity adapters, fine-tuning, LoRA/DreamBooth-like personalization, or only text.
If exact likeness or a recognizable real person is involved, pause for consent and scope before prompt writing. As of verification on 2026-07-10, U.S. law is still a patchwork for publicity/privacy/digital replicas, and the U.S. Copyright Office has recommended federal digital-replica legislation. SAG-AFTRA's current AI materials and digital replica bulletins emphasize clear consent, fair compensation, control over performances, specific intended use descriptions, and compensation for covered performers. Do not treat "publicly available photo" as consent.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 354 lines · 104 tokens per session scan A ab9b8a9c6d13
character-design-continuity is a skill published in the GitHub repository calesthio/generative-media-skills (170 stars, last pushed 1mo ago), licensed MIT. It adds 104 tokens to every session and 5,457 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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